On the possible bug front, I thought 0-0 units were not allowed to enter hexes next to enemy units, but in my current vs. AI game, I am seeing it happen routinely. Screenshot of two examples provided.
Also in the same screen shot you can see the AI being worthless in defense of his airfields. Notice how, at the start of my turn (no Finns have moved yet), the Soviet AI simply left air bases out where they can be quite easily over-run, with no attempt whatsoever to avoid displacement with even a token SEC unit for protection.
Awhile back, when the AI changes were made, we were asked to provide examples of this kind of thing, so here is an example, along with my anecdote that I am seeing this every single turn by the AI.
1.06.04 game started under 1.06
