ORIGINAL: castor troy
ORIGINAL: HansBolter
ORIGINAL: Sardaukar
One thing that skews the flak losses number in game is that most are put into category of Ops losses, e.g. damaged planes crashing when landing etc.
True, but it still looks very much like flak has been seriously nerfed for both sides. I stated the case for the Allies earlier but Puhis has done a fine job of doing so for the Japanese side as well. We all know that the guys who made the DaBabes mods felt that it needed to be adjusted and so do many of us who continue to play stock.
My point is that I just wish the devs would come forward and state the facts so when those new to the game come to the forum seeking the conventional wisdom of the experienced players we can give them a definitive answer.
I hate it to say, but I really suggest to ppl thinking about this issue the same as I do to just start any new game using one of the Babes versions. Not only does this handle flak but also ASW and subwarfare. Doesn't help anyone with an ongoing game, I know.
Castor is totally right. It simply is very unlikely that there will be the kind of fixes to the stock scenarios that have been discovered, researched, calculated, tested, and then implemented in DaBabes. I've got two Babes PBMs going (both Scenario 28-C with optional stacking limits) and the I've seen the the ship-borne Japanese flak be plenty good. I saw a small group of USA dive bombers in the DEI attack a small TF of IJN DDs. They made their run against just one DD, and one DB was shot down while one was damaged. In Babes the ships shoot back! I don't have any anecdotes about land-based flak as the campaigns are at the stage where the Allies are trying to avoid concentrations of it.








