Variable CV display modifier

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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AFV
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Variable CV display modifier

Post by AFV »

Would it be possible to have an optional CV display modifier that would allow distinction between all the 1 CV units?
This could be in preferences.
I know CVs are currently calculated using a complex algorithm and then multiplied ( or divided) by some constant so all I am really proposing is the ability to change that constant.
fbs
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RE: Variable CV display modifier

Post by fbs »

ORIGINAL: AFV

Would it be possible to have an optional CV display modifier that would allow distinction between all the 1 CV units?
This could be in preferences.
I know CVs are currently calculated using a complex algorithm and then multiplied ( or divided) by some constant so all I am really proposing is the ability to change that constant.


You may want to check the unit popup; it shows the CV value with 1 decimal, so one unit may show as 0.0/0.1 and another as 1.9/1.9; both show as CV=1 in the map, but the popup allows to check which one is more depleted.
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AFV
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RE: Variable CV display modifier

Post by AFV »

I understand there is a popup, but it would be nice to see, at a glance, all of my units instead of having to hover over each one.
It seems like it would be easy to say, multiply all CV by 3 (for example). That way, units with a current CV of .33 would display as 1, those with a current CV of 1 would display as 3- instead of all of those displaying as 1.

But I guess this does not bother people all that much.
Schmart
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RE: Variable CV display modifier

Post by Schmart »

That's actually not a bad idea at all. The only problem is that with high CVs (with only two digits available), anything above CV of 33 would be displayed as X (can't display over 99). Maybe multiply the display by 2 or 2.5 would give enough 'boost' to bring the really low ones up above 1?
Hildegard52
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RE: Variable CV display modifier

Post by Hildegard52 »

ImageMaybe multiply the display by 2 or 2.5 would give enough 'boost' to bring the really
fbs
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RE: Variable CV display modifier

Post by fbs »

ORIGINAL: AFV

I understand there is a popup, but it would be nice to see, at a glance, all of my units instead of having to hover over each one.
It seems like it would be easy to say, multiply all CV by 3 (for example). That way, units with a current CV of .33 would display as 1, those with a current CV of 1 would display as 3- instead of all of those displaying as 1.

But I guess this does not bother people all that much.


Oh, I got it now. Yeah, that's a good idea.

Here's another option in this line: scale automatically to always show two digits, and give the number a color to indicate the scale, like

"12=36" in red means 0.12=0.36
"12=36" in white means 1.2=3.6
"12=36" in green means 12=36
"12=36" in purple means 120=360

Or something like that. Has the advantage of getting rid of the XX thingies :)
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henri51
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RE: Variable CV display modifier

Post by henri51 »

ORIGINAL: fbs
ORIGINAL: AFV

I understand there is a popup, but it would be nice to see, at a glance, all of my units instead of having to hover over each one.
It seems like it would be easy to say, multiply all CV by 3 (for example). That way, units with a current CV of .33 would display as 1, those with a current CV of 1 would display as 3- instead of all of those displaying as 1.

But I guess this does not bother people all that much.


Oh, I got it now. Yeah, that's a good idea.

Here's another option in this line: scale automatically to always show two digits, and give the number a color to indicate the scale, like

"12=36" in red means 0.12=0.36
"12=36" in white means 1.2=3.6
"12=36" in green means 12=36
"12=36" in purple means 120=360

Or something like that. Has the advantage of getting rid of the XX thingies :)

Heck you could do the same thing with the present system by adding color
red=0-0.33,
white=0.34-0.66,
green = 0.66-1.0.

Henri
fbs
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Joined: Thu Dec 25, 2008 3:52 am

RE: Variable CV display modifier

Post by fbs »

ORIGINAL: henri51

ORIGINAL: fbs
ORIGINAL: AFV

I understand there is a popup, but it would be nice to see, at a glance, all of my units instead of having to hover over each one.
It seems like it would be easy to say, multiply all CV by 3 (for example). That way, units with a current CV of .33 would display as 1, those with a current CV of 1 would display as 3- instead of all of those displaying as 1.

But I guess this does not bother people all that much.


Oh, I got it now. Yeah, that's a good idea.

Here's another option in this line: scale automatically to always show two digits, and give the number a color to indicate the scale, like

"12=36" in red means 0.12=0.36
"12=36" in white means 1.2=3.6
"12=36" in green means 12=36
"12=36" in purple means 120=360

Or something like that. Has the advantage of getting rid of the XX thingies :)

Heck you could do the same thing with the present system by adding color
red=0-0.33,
white=0.34-0.66,
green = 0.66-1.0.

Henri


Precisely
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AFV
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RE: Variable CV display modifier

Post by AFV »

If you have an option in preferences, you could see the high CV units as needed. Say three options (or multiplyers) of 1 (what we have now), 2, or 3. If you wanted to switch it back, to see for example some high CV stacks, then its just a couple of mouse clicks to put it back to 1. Personally, I would prefer that to a color scheme.
Plus that way, for people who prefer the way it is, they could keep it as is (set at 1) and would see no difference at all.
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