How to evacuate troops from non harbour?

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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wolf14455
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How to evacuate troops from non harbour?

Post by wolf14455 »

Can I use a Mullberrry for that? It could be nice to do my own Operation Dynamo(Dunkirk)
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doomtrader
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RE: How to evacuate troops from non harbour?

Post by doomtrader »

Nay, there is no such possibility
Mulberryis not a port in terms of the naval part of the game.
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wolf14455
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RE: How to evacuate troops from non harbour?

Post by wolf14455 »

Ok, thanx anyway.
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JLPOWELL
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RE: How to evacuate troops from non harbour?

Post by JLPOWELL »

As the old joke goes you can't get there from here... Even if you could it wouldn't make much sense to use a Mullberry for an evacuation as you could likely rebuild new units for less than the rather expensive Mullberry. For game simplicity (certainly a desirable feature)units can only be loaded and unloaded in or adjacent to ports.

Were the naval movement rules to be modified one option wold be to permit units to 'load' onto transports but take damage if not in or adjacent to a port perhaps extra damage if weather is bad or they are in a ZOC to simulate the need to leave equipment behind in this type of retreat. The current rules work pretty well in this area however so I would put this well down my wish list.[:D]
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