Airbase creation in 6.04

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falkyns
Posts: 7
Joined: Thu May 12, 2011 3:04 pm

Airbase creation in 6.04

Post by falkyns »

I am using 1.06.04. One airbase was created, as I was over the 6 groups per base, on two different turns (one a Shad and one a NBAD). Both bases appeared near the east edge but they cannot move (0-0). The problem appears to be that they have Stavka as their HHQ. Thing is as long as they stay out there I cant get more. Furthermore I can't disband the ABs as the option is not there.

Is this a bug?
Can I somehow delete these ABs or reset their HQ to a legitimate Air HQ?
Oh and can you at least create the empty ABs on a rail line?
falkyns
Posts: 7
Joined: Thu May 12, 2011 3:04 pm

RE: Airbase creation in 6.04

Post by falkyns »

NVM apparently the new ABs are frozen for awhile.
Denniss
Posts: 9315
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: Airbase creation in 6.04

Post by Denniss »

They should be frozen for one turn, the turn they were created. They always appear with Stavka as HQ.
I have not seen anything in the changelog about a change regarding lock times.
If they continue to be locked, non-moveable or non-usable (assigning aircraft not possible) please upload a save for investigation.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
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