ending multiplayer

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

Moderator: doomtrader

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vonpaul
Posts: 171
Joined: Thu Aug 05, 2004 3:37 am
Location: Sydney, Australia

ending multiplayer

Post by vonpaul »

How do you resign or otherwise end a multiplayer game? I don't want to be rude and not let my opponent know i won't be continuing. I can't even be sure he sees my chat messages as i have never gotten anything back.
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doomtrader
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Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
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RE: ending multiplayer

Post by doomtrader »

We are implementing this feature for the next patch.

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JLPOWELL
Posts: 411
Joined: Wed May 04, 2011 11:38 pm
Location: Pacific Time Zone

RE: ending multiplayer

Post by JLPOWELL »

I recommend you at least exchange email addresses during the game. (for privacy you can use a secondary email address if you think that's useful) Usually I know my opponent from the forums or directly but in a 'pickup' game it is a bit different. I 'accepted' an open challenge and played for 30 turns or so and the opponent simply stopped responding. Not a forum member and he never used the chat function, so from my perspective I just don't know what happened.

PBEM could really use some adjustments, but from what I see they are working on improving the interface.
"Don’t you think that if I were wrong, I’d know it?"
johanssb
Posts: 78
Joined: Mon Jan 02, 2012 1:57 am

RE: ending multiplayer

Post by johanssb »

Sorry. I didn't see any of your chat messages.
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