Any point in encircling routed units?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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moose1999
Posts: 781
Joined: Thu Oct 26, 2006 12:41 pm

Any point in encircling routed units?

Post by moose1999 »

Just want to make sure - there's no point in encircling routed units, right?
They'll slip away no matter what I do...?
regards,

Briny
Tazak
Posts: 1461
Joined: Sat Sep 03, 2011 11:57 am

RE: Any point in encircling routed units?

Post by Tazak »

I might be wrong but i beleive if you come into contact with them, they will route again (dispalce?), if you encircle them without contacting the next turn if they dont recover you shatter them when you do contact them
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Klydon
Posts: 2302
Joined: Sun Nov 28, 2010 3:39 am

RE: Any point in encircling routed units?

Post by Klydon »

Have to do a two stage process. First, surround without going next to them. Next turn, mop up the remains.
Scook_99
Posts: 301
Joined: Wed Jun 20, 2007 2:33 pm

RE: Any point in encircling routed units?

Post by Scook_99 »

Routed unit if surrounded and stay routed will automatically surrender. If they make whatever dice check then you have to move in and kill them. At least, this is my understanding of the rules.
moose1999
Posts: 781
Joined: Thu Oct 26, 2006 12:41 pm

RE: Any point in encircling routed units?

Post by moose1999 »

Oh, that's a bit different than I thought.
So I should just treat routed units the exact same way as normal units with regards to encircling?:
First turn: Encircle and pray the circle holds through the enemy turn (I assume routed units cannot break loose on their own - unless some dice roll is successfull and they escape from their routed staus...).
Next turn: Knock them down.
regards,

Briny
Scook_99
Posts: 301
Joined: Wed Jun 20, 2007 2:33 pm

RE: Any point in encircling routed units?

Post by Scook_99 »

Yes, routed units cannot do anything on their own, and will "run away" with more losses and morale hits. If they are stacked with a non routed unit, they will stay in place. On their next turn, if isolated, and they don't pass a "morale" check (not sure what it is, and don't feel like trying to find it atm), they will surrender before you can do anything. If they pass the check, they will be on the map, just waiting for you to go up and attack them.

I find in what I would call more advanced play, you can watch the way they route, which is towards an HQ, and pretty well "herd" a big group of units in that direction. The hardest part is moving in a big enough encirclement so they stay in place and you get easy surrenders.
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