Art mods

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Stock Plane Top Project

Post by Halsey »

ORIGINAL: Hotschi

SPeaking of Cathartes' planes, are there anywhere late-war Dauntless or Avengers in dark blue (like the Hellcats etc.) available?


Doesn't look like it does.
Maybe Reg will add them later.
Halsey
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Joined: Fri Feb 06, 2004 10:44 pm

Japanese Rotating Art

Post by Halsey »

Rev 3 is now on the DL site.

Some more early war garbage updated to later war paint schemes.[:D]
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BigDuke66
Posts: 2035
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Location: Terra

RE: Japanese Rotating Art

Post by BigDuke66 »

Just for the newbies that come here from time to time you should put a link in your signature or in your member profile.
Halsey
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RE: Japanese Rotating Art

Post by Halsey »

Like this Big Duke?[:D]


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BigDuke66
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RE: Japanese Rotating Art

Post by BigDuke66 »

Perfect

What's up with "Regs_Cathartes_Rotating_Allied_Plane_Art_With_Tops_master.zip"?
That "With Tops" irritates me, first I thought that Cathartes tops are with it but it doesn't look like.
Halsey
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Joined: Fri Feb 06, 2004 10:44 pm

RE: Japanese Rotating Art

Post by Halsey »

This is with seperate rotating tops.
The original is with the planesides in a seperate zip.

Was going to do one without individual plane tops for players that like the stock tops.
Don't think it'll happen though, they'll take too much space.
I'll rename it the next time I upgrade the site downloads.
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Japanese Rotating Art

Post by Halsey »

Version 3d is up and running for the Japanese.

It's probably the final version, as there isn't really a lot that can be done with the Japanese paint schemes.

Players should unzip and overwrite the older folders, as there was an error with the Dinah NF showing up as a Lily.
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Dan Nichols
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RE: Japanese Rotating Art

Post by Dan Nichols »

Do you have any plans for doing a set for the DBB set of scenarios?
I think that the two obligations you have are to be good at what you do and then to pass on your knowledge to a younger person
Halsey
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RE: Japanese Rotating Art

Post by Halsey »

...
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Dan Nichols
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RE: Japanese Rotating Art

Post by Dan Nichols »

Too bad, I guess I'll not use them.
I think that the two obligations you have are to be good at what you do and then to pass on your knowledge to a younger person
Halsey
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Joined: Fri Feb 06, 2004 10:44 pm

RE: Japanese Rotating Art

Post by Halsey »


...
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Dan Nichols
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RE: Japanese Rotating Art

Post by Dan Nichols »

I thought I found it, but it seems none of the DDs show up.
I think that the two obligations you have are to be good at what you do and then to pass on your knowledge to a younger person
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Hanzberger
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RE: Japanese Rotating Art

Post by Hanzberger »

Is there a central location for art mods??

Playing Scen 2 vs Ai currently

Japan AC wire chart here
tm.asp?m=2769286&mpage=1&key=?
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drw61
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RE: Japanese Rotating Art

Post by drw61 »

Dan Nichols,
Here is the link for the DBBB artwork, it has not been updated in a long time. The DDs were not completed yet when I posted this.

tm.asp?m=2784760&mpage=1&key=

To get the latest art, use Halsy's art for everything but the LCUs, and use the DBBB LCUs from the above link (Posts 2 - 13 57, 60 and 61)
Using this method will get most units correct but not all.

Daryl
ORIGINAL: Dan Nichols

I thought I found it, but it seems none of the DDs show up.
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Dan Nichols
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RE: Japanese Rotating Art

Post by Dan Nichols »

In Halsy's the DDs are not correct. I'm just using yours now Daryl.
I think that the two obligations you have are to be good at what you do and then to pass on your knowledge to a younger person
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Japanese Rotating Art

Post by Halsey »

ORIGINAL: Hanzberger

Is there a central location for art mods??



Go to the locked art link thread in this same forum.[;)]

Or, you can click on my signature to get to the land air site.
Big B's ship profiles can be accessed on the art link thread.

Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

In game folder setup

Post by Halsey »

This is what your folder setup should look like.



Image
Attachments
Artmoddisplay.jpg
Artmoddisplay.jpg (47.19 KiB) Viewed 423 times
shinosuke
Posts: 16
Joined: Sat Apr 02, 2011 9:12 am

AVG INSIGNIAS

Post by shinosuke »

Hi everybody..... we have a quite good replacemente for the AVG....
They are more accurate....

Source.... http://www.cieldegloire.com/fg_avg.php

Could yo include in the patch ??




Image
Attachments
AVG.jpg
AVG.jpg (122.71 KiB) Viewed 421 times
Halsey
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RE: AVG INSIGNIAS

Post by Halsey »

These are the modern day reproductions.

Here are the bitmaps for anyone who wants them.
Though I won't be including these in the masters.

Attachments
AVGrepros.zip
(15.83 KiB) Downloaded 54 times
Halsey
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Joined: Fri Feb 06, 2004 10:44 pm

Generic Mod Enabler

Post by Halsey »

A link to this great tool.

Can be used for any game that has any type of mods installed.

http://www.users.on.net/~jscones/software/products-jsgme.html


Allows multiple mods to be used from only one install.
Save a lot of disk space.[;)][:D]
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