Great! Thx Eric, Gil, Erik

This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, and Western Civlization Software, the award-winning computer wargame studio, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer. Conflict of Heroes includes an AI opponent as well as full multiplayer support with an integrated forum and game lobby. To remain true to the core gameplay of the board game, the PC version is designed to be fun, fast and easy to play, though hard to master. The game design is also historically accurate and teaches and rewards platoon and company-level combined arms tactics without overwhelming the player with rules.

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michaelincol
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Great! Thx Eric, Gil, Erik

Post by michaelincol »

More work than I can imagine but the result is an amazing gem IMO. Thanks much - like many I have been waiting for a while for this one, and it exceeds expectations for me and I am betting, most. A beautiful work of art is what it is. A deep bow in respect and gratitude for what you amazing artists create for all of us to enjoy so much. May big blessings of huge sales, well deserved $$$, and even more well deserved rest be upon you all!

michael
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Erik Rutins
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RE: Great! Thx Eric, Gil, Erik

Post by Erik Rutins »

Thank you!
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wodin
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RE: Great! Thx Eric, Gil, Erik

Post by wodin »

It will be awhile before I pick it up, however I also hope i's a big hit for you.
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ericbabe
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RE: Great! Thx Eric, Gil, Erik

Post by ericbabe »

Thank you for the very kind words.

The other guys on the team and the volunteer beta testers deserve a lot of the kudos. We worked with great artists for this title; Peter and Patrick both jumped through a lot of hoops to get the art polished up and in the finicky format the game requires, and both put many more hours into the art files than their contracts required. The beta testers are an awesome bunch of guys to work with: they have enormous patience putting up with me as I try to fix things five or six times in a row. Many of them went above and beyond the duties of beta tester to help smooth out the rough edges of the game, more than I can name. Paul Roberts, in particular, was a great help in correcting all my errors and typos in the firefight descriptions. Pip and Pet at Slitherine did a great job getting the server up and running, and in bearing all the rookie mistakes I made in the course of adapting COH to the Slitherine lobby and forum system. Thanks also to Uwe Eickert and Academy Games; Uwe's been a great inspiration, and in the hours we've spent on the phone together he's given me a thousand ideas for little features we can add to the game in patches, expansions, and sequels.
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vonRocko
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RE: Great! Thx Eric, Gil, Erik

Post by vonRocko »

Thanks to all involved! It looks great and I'm having fun.[;)]
viperdave
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RE: Great! Thx Eric, Gil, Erik

Post by viperdave »

Yes I would also say you guys did an outstanding job. I tried the multiplayer out and it worked great. My question is are the other games like close combat series going to this type of multiplayer system? I have never been able to sync up with another player in those games. Again GREAT JOB!!!!!!
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Erik Rutins
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RE: Great! Thx Eric, Gil, Erik

Post by Erik Rutins »

Yes, the multiplayer system you see here will be in other games as well. The next ones to have it will likely be World in Flames and Close Combat.

Regards,

- Erik
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Bison36
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RE: Great! Thx Eric, Gil, Erik

Post by Bison36 »

Really very impressed with the game gentlemen. Well done by all those involved with it's development. Congratulations on an outstanding product!
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