Tank question.

This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, and Western Civlization Software, the award-winning computer wargame studio, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer. Conflict of Heroes includes an AI opponent as well as full multiplayer support with an integrated forum and game lobby. To remain true to the core gameplay of the board game, the PC version is designed to be fun, fast and easy to play, though hard to master. The game design is also historically accurate and teaches and rewards platoon and company-level combined arms tactics without overwhelming the player with rules.

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stormbringer3
Posts: 1064
Joined: Thu Jul 26, 2007 2:58 pm
Location: Staunton, Va.

Tank question.

Post by stormbringer3 »

When a tank becomes immobilized its' field of vision and firing arc will stay in its' front view only. I wonder why? That's necessary for a StuG type vehicle but since a tank has a revolving turret, why can't the turret turn to fire in any direction?
Thanks for any opinions.
RockKahn
Posts: 165
Joined: Thu Oct 27, 2011 7:19 pm
Location: USA

RE: Tank question.

Post by RockKahn »

Maybe I'm not understanding your question, but in the scenario I'm playing my PzIV can fire at anything it can see (the yellow and brown) hexes on the map without changing it's facing. The target is actually behind the PzIV in a brown colored hex and the PzIv just knocked it out and it's facing didn't change. If the target was in an unshaded hex it would be out of LOS and couldn't fire. So, I think turreted tanks can fire at anything it can see regardless of facing.
I don't write Universal Law. I just live by it.
raizer
Posts: 276
Joined: Mon Dec 06, 2010 1:30 pm

RE: Tank question.

Post by raizer »

check your aps in your example-shooting outside your front arc costs and xtra AP. If you are immoblized you can shoot all day outside of your arc-as long as you have that xtra 1 Ap to add to the total to shoot-that can add up.

I just checked in a game of mine where I have some immob'd tanks and they were able to shoot outside their front arc.
stormbringer3
Posts: 1064
Joined: Thu Jul 26, 2007 2:58 pm
Location: Staunton, Va.

RE: Tank question.

Post by stormbringer3 »

Thanks for your answers. I must have been just missing it.
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