You'll also notice I eliminated much of the Nick research due to some tests I posted in the war room part of the forum. IMO it's just a waste to put that much into it.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition


I did not know that. Thanks. I'll look around for some engineers not doing anything and move them to more important duties. And yes, I get that the convoy hubs should be the focus of expansion. Cool.ORIGINAL: n01487477Ports etc don't expand without Engineers... and you should be using them judiciously to expand ports that will be your convoy hubsORIGINAL: larryfulkerson
I thought it might be a good idea to go through all the HI bases expanding the airbase and specific ports so that I could store more stuff there w/o spoilage.
ORIGINAL: Puhis
Larry, you can double all vehicle factories, and even that is not too much. Also, eventually you need much bigger Kate factory, size 5 factory is only producing 5 planes a month.
Okie dokie. Roger that. I'm on it. Thanks. That will be the very next thing I do so I don't forget.ORIGINAL: n01487477
...I recommend between 250 - 300 Veh plants. Build at multiple locations to get them built quickly.
Turn off 300 Arm plants ...
Yeah, I've turned off the repairs on ALL the factories except for R&D and the Kate facilities and I'm looking into the vehicle factories just after I post this. Good advice, thanks.ORIGINAL: n01487477
Turn off repairs to all but those [R&D] you'll invest in. Make a plan and then ask some guys here how to do it well
Thanks a heap SuluSea dude. You're a gold mine.ORIGINAL: SuluSea
... as you can see (sic) Franks (a plane you must have) are researched in here and some of the research goes into '44 which should help in not stressing your economy as much.
You'll also notice I eliminated much of the Nick research due to some tests I posted in the war room part of the forum. IMO it's just a waste to put that much into it.

BIG NO NO ... IMO ... I hope you have a save from before this. Never convert anything. Expand what you have.ORIGINAL: larryfulkerson
Here you can see how I've switched three cities from armament factories to vehicles, the biggest being Tokyo. And I boosted the Kate output to 50 planes a month. It's a pretty good first stab at trying to do things better.

OOOoops. Sorry. Well, live and learn. Yeah, I have a save but I don't want to do anything "gamey" so I'll live with it. But I'm taking your advice to heart and will expand instead of convert from now on. Typical new guy maneouver, converting instead of expanding. This is a case of where I should have asked first instead of screwing the pooch.ORIGINAL: n01487477BIG NO NO ... IMO ... I hope you have a save from before this. Never convert anything. Expand what you have.ORIGINAL: larryfulkerson
Here you can see how I've switched three cities from armament factories to vehicles, the biggest being Tokyo. And I boosted the Kate output to 50 planes a month. It's a pretty good first stab at trying to do things better.
Reasoning: you might need to turn those Arm factories back on at some point. 2 they still need to repair fully anyway and there is no advantage to conversions.
[edit] Expand each of the existing (6 VEH) to 30(0)... then maybe to 40, if needed .
What's fun is to kiss the bride while the husband-to-be is watching. Kiss the bride for me.ORIGINAL: SuluSea
I may have some other stuff, I'll have to sort through everything.. Heading out to a wedding now.. Have fun.

Not gamey, but I like your attitude ... learn through doing and making mistakes.ORIGINAL: larryfulkerson
OOOoops. Sorry. Well, live and learn. Yeah, I have a save but I don't want to do anything "gamey" so I'll live with it. But I'm taking your advice to heart and will expand instead of convert from now on. Typical new guy maneouver, converting instead of expanding. This is a case of where I should have asked first instead of screwing the pooch.ORIGINAL: n01487477BIG NO NO ... IMO ... I hope you have a save from before this. Never convert anything. Expand what you have.ORIGINAL: larryfulkerson
Here you can see how I've switched three cities from armament factories to vehicles, the biggest being Tokyo. And I boosted the Kate output to 50 planes a month. It's a pretty good first stab at trying to do things better.
Reasoning: you might need to turn those Arm factories back on at some point. 2 they still need to repair fully anyway and there is no advantage to conversions.
[edit] Expand each of the existing (6 VEH) to 30(0)... then maybe to 40, if needed .
Almost missed this part. I'm probably going to mis-remember to do this 'cause it's probably going to be a while before it's necessary. I may have to write this advice down somewhere and put a yellow sticky on my monitor somewhere.ORIGINAL: n01487477
EDIT: ...and when these 90 and 140 get to 30 - turn off repairs.
Cool. Now I know. Thanks for your advice. You're helping me become a better opponent. Rob doesn't know what he's in for. Probably.ORIGINAL: n01487477
Conversions of aircraft and engines are the only things you should convert ... [;)]

Don't forget with all these conversions and expansions you need 10k supply to enable repairs at each base. Toggle up the required supply to ~12k at all bases needing it for repairs. Only 4 of the 9 vehicle assembly plants will repair next turn by your current supply situation. Ditto for those 50 Kates.ORIGINAL: larryfulkerson
What's fun is to kiss the bride while the husband-to-be is watching. Kiss the bride for me.ORIGINAL: SuluSea
I may have some other stuff, I'll have to sort through everything.. Heading out to a wedding now.. Have fun.
Okie dokie.....I've expanded some more vehicle factories so now it looks like this:
![]()

Cool. I'll get right on it right now before I forget to do it. Thanks.ORIGINAL: Uncivil Engineer
Don't forget with all these conversions and expansions you need 10k supply to enable repairs at each base. Toggle up the required supply to ~12k at all bases needing it for repairs. Only 4 of the 9 vehicle assembly plants will repair next turn by your current supply situation. Ditto for those 50 Kates.

I would agree ... wait.ORIGINAL: larryfulkerson
What a mess. I'm really not all that enthused about invading before I get some surface assets into this AO and get my ASW assets set up or at least available nearby. So I'm thinking I need to spend some time moving ships around and postpone the invasion(s) of the PI for at least two days from now.
What is this amphib bonus I keep hearing about. Loading and unloading quicker or something?ORIGINAL: PaxMondo
...You only have your amphib bonus for a fixed period of time (114 days!). You have to pack all that you can into that time. This means you have to be planning ahead 90 days for everything or you end up wasting days (repeatedly) while you try to aggregate your forces to do the next step. The really good IJ players (PzB, Nemo, PH, Cribtop, Mike etc), they hardly ever waste a day during the expansion phase. Very, very tough to do.
ORIGINAL: larryfulkerson
What is this amphib bonus I keep hearing about. Loading and unloading quicker or something?ORIGINAL: PaxMondo
...You only have your amphib bonus for a fixed period of time (114 days!). You have to pack all that you can into that time. This means you have to be planning ahead 90 days for everything or you end up wasting days (repeatedly) while you try to aggregate your forces to do the next step. The really good IJ players (PzB, Nemo, PH, Cribtop, Mike etc), they hardly ever waste a day during the expansion phase. Very, very tough to do.