Similar Game-modding

This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, and Western Civlization Software, the award-winning computer wargame studio, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer. Conflict of Heroes includes an AI opponent as well as full multiplayer support with an integrated forum and game lobby. To remain true to the core gameplay of the board game, the PC version is designed to be fun, fast and easy to play, though hard to master. The game design is also historically accurate and teaches and rewards platoon and company-level combined arms tactics without overwhelming the player with rules.

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demyansk
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Similar Game-modding

Post by demyansk »

I am thinking of buying this game, however, I have so many games and was just wondering a little bit about it and what other games play like it.

I have toaw3, warintheeast, battlefront games, etc.

Secondly, will this game be modded with extra scenarios from players?
major.pain
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RE: Similar Game-modding

Post by major.pain »

I would say it plays more like John Tiller Campaign series and Squad battles than those you have listed though if you like the origonal Combat Mission games you will feel at home playing this even though there are a lot of differences most noticable being COH is impulse driven and does not model ballistics.
Rosseau
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RE: Similar Game-modding

Post by Rosseau »

It is really quite unlike any of the games the OP mentions. But if I had the choice of WitE, toaw3, CMBN and CoH, CoH would be the dead-last buy. Eventually, I would still buy it though, because it's so different and challenging [:)]

There is no mistaking it as a direct board game conversion, and it includes conventions that I find quite artificial; although some would argue that the cards, bonuses and other stuff adds to the historical realism. I have had some difficulties with file management etc., on the scenario editor. Had no such trouble immediately creating scenarios for WitE, which appears more complex on the surface.

But yes, MJR, the JTCS games do come to mind as similar to CoH, along with your caveats.
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demyansk
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RE: Similar Game-modding

Post by demyansk »

thanks guys for your answers
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Mr. Z
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RE: Similar Game-modding

Post by Mr. Z »

We very much hope that players will be developing their own scenarios/firefights--please visit our wiki for a walk-through of the firefight editor, with more hopefully to follow soon:

http://cohwiki.slitherine.com/index.php ... pers_guide
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