Aircraft Missions not Flying

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LoBaron
Posts: 4775
Joined: Sun Jan 26, 2003 8:23 pm
Location: Vienna, Austria

RE: Aircraft Missions not Flying

Post by LoBaron »

ORIGINAL: Crackaces

ORIGINAL: LoBaron

Thing is, WitP AE and predecessors have always been hybrid games with regards to what can be directly influenced and what not. Certain areas
are only controllable through indirect means, and one of those means is aggression. It always has been this way.

You can deliberately assign commanders with either low or high, or average agg (this applies to air, naval, and land warfare) and benefit from your selection. To use the aggression rating as a means to predict what your unit will do under specific circumstances simply enhances your control over tactical situations.

To debate whether this is 'borked' or 'unrealistic' while ignoring it as a feature only harms your own play. [;)]

How did you learn this? this is a rhetorical question .. my beef was that zero nadda .. feedback so I can learn this without trolling a forum .... problem . my oppoent does not read these forums . he is at an extreme disadvatage ...

By making lots and lots of mistakes over a decade of playing these series, and asking myself how they happened. Thats part of the fun. [;)]
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