ORIGINAL: Nikademus
ORIGINAL: rockmedic109
U.S. AA fire at Pearl Harbor is drastically reduced by the game if you have Dec 7 Surprise on. AA fire the next day should be a lot worse {for the IJN player}. And a reason for the IJN player to NOT hang around for a second day's attack on Pearl.
Its positively lethal Day 2 in JWE's Babes with his AA tweaks/fixes.
I love it when a plan comes together.[;)]
Maybe a bit too much
Bite your tongue, you Philistine.
but one thing's for sure.....you won't want to 'hang around' and keep bombing the base if you want a KB left worth preserving. lol. reminded me of old NikMod flak back in the day[:D]
And where do ya think the whole idea came from?[8D]
Yes, Flak on Dec 7 is governed by a code thing. Ain't ever gonna change. Flak number at a base is the number of guns, not their effectiveness. So if you got 10,000 AAMGs, I hope you also have some forts (bomb shelters) built.
As a (very) few of you have already figured out, Flak (like everything else) falls off with altitude (range). Guns work better within their effective envelope. But the trick is matching altitude envelopes between and among the AAA and Airplane algorithms. Not hard, just painstaking. Once the Airplane data got tweaked for AE, the stock AAA data didn't quite match with respect to the code, so there was a data redefinition in Babes to get it righteous.
If the Flak thing simply burns your bridges, I suggest you grab one of the "tweaked" Stock scenarios from the Babes site, and play that instead. They all have the AAA data tweaks.
Any changes to the executable code with respect to this will be violently vetoed, so don't even think of going there.