Air Power

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers here.

Moderators: Joel Billings, Sabre21

Post Reply
matt.buttsworth
Posts: 886
Joined: Sat May 26, 2001 8:00 am
Location: Weimar, Germany
Contact:

Air Power

Post by matt.buttsworth »

What are the best settings for Soviet air power in 1941?
I have never used them effectively.

MB
User avatar
heliodorus04
Posts: 1653
Joined: Sat Nov 01, 2008 5:11 pm
Location: Nashville TN

RE: Air Power

Post by heliodorus04 »

Against a human or the AI?
Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader,
Reading: Masters of the Air (GREAT BOOK!)
Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game
Painting: WHFB Lizardmen leaders
User avatar
Q-Ball
Posts: 7856
Joined: Tue Jun 25, 2002 4:43 pm
Location: Chicago, Illinois

RE: Air Power

Post by Q-Ball »

Crank intercept up to 300. You can take a bite out of the Luftwaffe this way. Cram as many fighters as you can on the front.

Other than that, attack planes and bombers do very little; don't sweat those settings much
Aurelian
Posts: 4090
Joined: Mon Feb 26, 2007 2:08 pm

RE: Air Power

Post by Aurelian »

IIRC, Soviet ground support is hardwired to suck in 41.
Building a new PC.
glvaca
Posts: 1312
Joined: Tue Jun 13, 2006 12:42 pm

RE: Air Power

Post by glvaca »

It is, but bombing may still get you an advantage in softening up the Germans before you attack, even if actual losses are very slim.
matt.buttsworth
Posts: 886
Joined: Sat May 26, 2001 8:00 am
Location: Weimar, Germany
Contact:

RE: Air Power

Post by matt.buttsworth »

Definitely against a human.
Fighter intercept to 300.
I like bombing German units in 1941
Gives me a feeling of illusory pleasure in 1941 as they slaughter me.

MB
User avatar
76mm
Posts: 4768
Joined: Sun May 02, 2004 4:26 am
Location: Washington, DC

RE: Air Power

Post by 76mm »

Whenever my fighters intercept, they seem to never, ever, shoot down any German planes. Do others have a different experience?
carlkay58
Posts: 8778
Joined: Sat Jul 24, 2010 10:30 pm

RE: Air Power

Post by carlkay58 »

Yep. In fact in my current game as the Axis, I bombed a lone Soviet airbase in August 1941 and lost 29 bombers to their 4 fighters.
swkuh
Posts: 1034
Joined: Sun Oct 04, 2009 9:10 pm

RE: Air Power

Post by swkuh »

Can anyone suggest effective settings for air in an AI game, either side? Have tried hi/lo % and hi/lo absolute numbers w/o noticeable effects. AI driven GS/Interdiction seems OK, though.
Post Reply

Return to “The War Room”