Operation Neva released

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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LLv34_Snefens
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Operation Neva released

Post by LLv34_Snefens »

I've submitted my scenario to Rugged Defense and it is now ready for download:
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Operation Neva
Leningrad-Novgorod Offensive 1944


Image[/center]
Stefan O. Kristensen
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shunwick
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RE: Operation Neva released

Post by shunwick »

Stefan,

This looks very good. Thanks for all your hard work.

Best wishes,
Steve
I love the smell of TOAW in the morning...
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Shawmut
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RE: Operation Neva released

Post by Shawmut »

Does this download into one's TOAW III?
"Power currupts".... But someone must govern!
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newtigersqn
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RE: Operation Neva released

Post by newtigersqn »

ORIGINAL: Shawmut

Does this download into one's TOAW III?


I made up a separate folder of "downloaded scenarios" and put all the ones I download into that folder.

EDIT: That is, the folder is in the "scenarios" folder
I used to think I was indecisive, now I'm not so sure.
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LLv34_Snefens
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RE: Operation Neva released

Post by LLv34_Snefens »

ORIGINAL: Shawmut

Does this download into one's TOAW III?

After unzipping the file, the folder with all the graphic files should be placed in your "graphics" or "altgraphics" folder within TOAW. You will know if you have done it wrong, as it will inform you that you are playing with a wrong equipment file when opening the scenario (and half your units are in funky colors).

The .sce, .bmp and .pdf can really be place whereever you like. Just make sure you remember where so you can locate them when you browse for the scenario within TOAW.
Stefan O. Kristensen
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demyansk
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RE: Operation Neva released

Post by demyansk »

hi snef,

you whopped me in this scenario
governato
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RE: Operation Neva released

Post by governato »

The Scenario has a really professional presentation and incorporates a lot of interesting features, congrats!
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LLv34_Snefens
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RE: Operation Neva released

Post by LLv34_Snefens »

Thank you.

Even if the main version has now been released, it will still be interesting and informative to hear peoples experiences with the scenario.
That'll help when I at some point get around to updating it.
Stefan O. Kristensen
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LLv34_Snefens
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Operation Neva v1.2 out

Post by LLv34_Snefens »

I've sent the newest version to Rugged Defense for upload, but haven't heard anything for nearly a month. I'll put up the latest version here until it gets added to RD.

The scenario jumps from v1.0 to v1.2 as there was a "limited edition" added inbetween.

Operation Neva Version 1.2
Changes in v1.2:

Changed the requirements for Soviet Overwhelming Victory from 12 to 13 objectives.
Corrected radius of objectives in Estonia to a single hex.
Corrected road at hex 21,43 and 105,138.
Separated the two types of Reiter Squads in the Replacements Schedule table.
Added event loops to allow OKH to recapture objectives.
Removed News from other theaters of operation to free up events for this.
Krasnogvardeisk and Novgorod are 25% supply sources for first 30-40 turns.
Lowered Night Combat Proficiencies by 5% for both sides.
Halved the effectiveness of air units during PM-turns (in addition to normal penalty).
Changes in v1.1:

Changes and new sections of text added to this briefing since v1.0 are shown in blue.
Added TO to allow dismantling eastern coastal batteries
Added TO for Soviets to allow airborne operations
Added events to clean up unnecessary activation TOs for II, X, XXVI and XXVIII
Corrected deployment of 20.SS Gr.Div (It sometimes arrived mobile)
Added horses to Soviet Ski-bns to improve mobility
Corrected road at hex 151,84, 136,87, 105,38, and Izborsk.
Moved 11th Aerosan Bn from 14th Gds Rfl Corps to 1st Shock Army to fix icon.
Each Partisan Brigade now has a single reconstituting partisan battalion.
Corrected triggering of event 814 for increased replacements for Soviet PO.
Lowered VVS proficiency slightly.
Renamed Soviet Off-map RR unit to KALININ FRONT. It starts further west.
Clarified the house rules for the Off-map.
Added Volosovo, Siverskaya and Batetskaia as objective towns.
Removed Aluksne as objective town.
Changed the requirements for objectives from 3 to 5 before turn 50.
Changed the requirements for objectives from 5 to 7 before turn 80.
Changed the requirements for Soviet Overwhelming Victory from 10 to 12 objectives.
Corrected name for 8. and 28.Jäger-Div
Corrected name for "GenMj v.Blücher"
Corrected 965/65th light art brigade to 398/65th
Corrected 13/58th How brigade to 1300/58th
Corrected 621/58th How brigade to 1220/58th
Added rail to hex 131,19.
Changed rail lines never re-gauged and taken in use by the Germans to destroyed, incl.:
- Novgorod-Staraia Russa line. Hex 151,83 to 160,96.
- Chudovo-Kussino line. Hex 169,50 to 174,42.
- Pskov-Puskhinskyie Gory line. Hex 79,108 to 93,139.
- Line hex 141,39 to 146,46.
- Line hex 110,48 to 113,52.
- Several small segments near the front.
Added slots for more Soviet AT-Bns to use 76mm ZiS-3 Guns
Stefan O. Kristensen
PEWPEW
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RE: Operation Neva released

Post by PEWPEW »

I thank you for publishing this wonderfully done scenario!
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LLv34_Snefens
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RE: Operation Neva released

Post by LLv34_Snefens »

You are welcome. I hope you enjoy it.
Stefan O. Kristensen
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