3v3[Rematch in progress]

Post here to meet players for MP games and generally engage in ribbing and banter about your prowess.

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Meanfcker
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Joined: Sun Dec 04, 2011 4:25 pm

RE: 3v3[Pending...]

Post by Meanfcker »

The method I described is tried and tested under extreme conditions, (ie one of All5n's production storms, lol). I intend to set it up as 6 players and we chose allies on first turn.
I was offering advice to kraftwerk, not instructions. You gentlemen may run your army any way you wish.
We will operate under our normal command structure.
Krafty
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Joined: Fri Mar 26, 2010 5:44 pm

RE: 3v3[Pending...]

Post by Krafty »

ORIGINAL: Webizen

PBEM protection off is ok with me. If off is what we agree to use, another way to organize the game is as follows:

1) game is setup up as 1vs1
2) there are 3 players per side.
3) El Supremo is the Command in Chief (player 1) and controls the capital and all cities. He is the only one that can build factories and ports. He controls the Navy, if there is one, and strategic bombers and any fighters assigned to protect them. He gives orders to his Front Commanders (players 2 and 3) and they try to carry them out operationally/tactically. CinC may control an army if required. The CinC of both sides is always the first player for this team. The CinC determines the order in which his two Front commanders move on a per turn basis.


How do you land and build a port then? If im player one, and I turn it off to the front commander, and they land engineers in an invasion, theyd have to build the port then, making the player 1 spot kind of superfulous.

What hes suggesting isnt a rigid set of rules, just a recommendation that you pick someone to be the "head" the one who makes the over all decisions about operations to eliminate bogging yourself down with in fighting, and almost a plea to coordinate your operations. Which if we dont coordinate well. Were going to lose badly ill tell you that. Theyre all really experienced players who play together often, not being well coordinated on our part will be a mistake.

I think were good enough to manage our own production and units, we just need to coordinate well, communicate often. The essence of teamwork. Nothing we cant accomplish in spades :)

I also suggest having one of us be the "last word", incase we disagree about an operational aspect. While the course of action the "last word" may lead us to failure, arguing SURELY will :) Ive learned that in many big team games lol.
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all5n
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RE: 3v3[Pending...]

Post by all5n »

This sounds interesting. Cant wait to start.
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all5n
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RE: 3v3[Pending...]

Post by all5n »

I dont mind Kraftwerk being supremo for our team.
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Meanfcker
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RE: 3v3[Pending...]

Post by Meanfcker »

I will set up dropbox and start on Saturday.
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Meanfcker
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RE: 3v3[Pending...]

Post by Meanfcker »

It has begun, the black hats (us) are going first.
Kraftwerk (leader of the white hats) you may decide on your teams turn order.
Good luck and have fun everyone.
Meanfcker/Paul
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Tac2i
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Location: WV USA

RE: 3v3[In progress...]

Post by Tac2i »

I hope the team moving second gets at least one turn to move before war is declared.
Tac2i (formerly webizen)
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Meanfcker
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RE: 3v3[In progress...]

Post by Meanfcker »

lol, I give you my word of honor (for whatever a nations word is worth in war time), that you will get at least one turn to move before war is declared.
Meanfcker :-)
Krafty
Posts: 395
Joined: Fri Mar 26, 2010 5:44 pm

RE: 3v3[In progress...]

Post by Krafty »

Seeing as everyone will start with the same thing, and theres no shroud, mind if I peak at Dans turn so I can start formulating? And what nations are we all?

[:D] Wants some Rangers
Krafty
Posts: 395
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RE: 3v3[In progress...]

Post by Krafty »

Also seemed to have misplaced Webizen and All5ns email addresses, if you guys could send em to me, war_in_84@comcast.net, ill invite you to our private drop box folder for planning, chatting, drinking, and the tossing of beer steins.

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Meanfcker
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RE: 3v3[In progress...]

Post by Meanfcker »

Kraft, your turn is in the box.
Take your time, there is a lot to think about.
I will email you their addresses.
Krafty
Posts: 395
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RE: 3v3[In progress...]

Post by Krafty »

Were the dragon empire, sultinate, and eastern empire?
Krafty
Posts: 395
Joined: Fri Mar 26, 2010 5:44 pm

RE: 3v3[In progress...]

Post by Krafty »

Also curious if PBEM protection is on, and if its acceptable that I end turn to get a screenshot of the entire map, then load up again and do turn, or is there another way to easily get a screen shot of the whole map?
Shadehawk
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RE: 3v3[In progress...]

Post by Shadehawk »

PBEM prot is off. Also, you'll get a screenshot when you first load the turn, I think?
Krafty
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RE: 3v3[In progress...]

Post by Krafty »

I think it just snaps it when you end turn but ill check when I load it up if its in the screenshots directory.
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Meanfcker
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RE: 3v3[In progress...]

Post by Meanfcker »

I just did a blow up of the little stategic map in upper right corner and then screenshots for close ups.
Yes I believe those are your teams, and pbem protection is off. My first turn took hours, too much for one sitting.
Krafty
Posts: 395
Joined: Fri Mar 26, 2010 5:44 pm

RE: 3v3[In progress...]

Post by Krafty »

Yeah ive been whittling away at it slowly, I did end up having to end turn, and getting the big screen shot of the whole map. Had to put photoshop on my laptop and am currently in CinC mode, trying to figure out our best moves.
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Tac2i
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RE: 3v3[In progress...]

Post by Tac2i »

I'm just now studying the notes and screenshots left by my teammates. May be a day or two (or three) before I complete my first turn.

Mod Note: If you change the value of RulVar 850 to 1, all screenshots will be normal size. Of course this change must be made to the generic.at2 file and then saved with another name (i.e. generic1.at2). You then create your random game with this modified file and then everyone will have regular size screenshots. The downside, if you wish to call it that, is that the screenshots will have larger file sizes.
Tac2i (formerly webizen)
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all5n
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Location: Republic of Texas

RE: 3v3[In progress...]

Post by all5n »

So these screenshots are actually viewable for very large maps?

Nice, didnt know that was possible.
ORIGINAL: Webizen

I'm just now studying the notes and screenshots left by my teammates. May be a day or two (or three) before I complete my first turn.

Mod Note: If you change the value of RulVar 850 to 1, all screenshots will be normal size. Of course this change must be made to the generic.at2 file and then saved with another name (i.e. generic1.at2). You then create your random game with this modified file and then everyone will have regular size screenshots. The downside, if you wish to call it that, is that the screenshots will have larger file sizes.
Krafty
Posts: 395
Joined: Fri Mar 26, 2010 5:44 pm

RE: 3v3[In progress...]

Post by Krafty »

My screenshots are always whatever my desktop resolution is set at..strange.
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