Two Enhancement Suggestions

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cfulbright
Posts: 2782
Joined: Tue May 06, 2003 11:12 pm

Two Enhancement Suggestions

Post by cfulbright »

I don't know if there will be any more upgrades for this game - it's amazing that you've done as many as you have. But if there are, here are two enhancement suggestions. The first one would also apply to any Gary Grigsby game that he develops in the future.

1. Note for Future - In the original Harpoon, there was I think the F10 key, that if you hit it, you could write a note that would appear at a future date. Typically a reminder to do something. This would be very helpful in WITP-AE, for things like sending ships off-map and having a reminder of when they're supposed to be at their destination; or when to start loading amphib task forces; or when to upgrade a squadron. Hit a key, type in a message, and then set the date for it to appear, either in mm/dd/yy format, or as "X days from now".

2. Showed Docked TF's - In the TF list display, put a "d" or something in the right most column to indicate which TF's are docked. When you have a lot of TF's at a port, and you're trying to dock one but can't, it currently takes a lot of clicking to find the one or more TF's that already are docked and then undock them.
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dr.hal
Posts: 3587
Joined: Sat Jun 03, 2006 12:41 pm
Location: Covington LA via Montreal!

RE: Two Enhancement Suggestions

Post by dr.hal »

Good suggestions! Hal
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michaelm75au
Posts: 12465
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: Two Enhancement Suggestions

Post by michaelm75au »

ORIGINAL: cfulbright

I don't know if there will be any more upgrades for this game - it's amazing that you've done as many as you have. But if there are, here are two enhancement suggestions. The first one would also apply to any Gary Grigsby game that he develops in the future.

1. Note for Future - In the original Harpoon, there was I think the F10 key, that if you hit it, you could write a note that would appear at a future date. Typically a reminder to do something. This would be very helpful in WITP-AE, for things like sending ships off-map and having a reminder of when they're supposed to be at their destination; or when to start loading amphib task forces; or when to upgrade a squadron. Hit a key, type in a message, and then set the date for it to appear, either in mm/dd/yy format, or as "X days from now".

2. Showed Docked TF's - In the TF list display, put a "d" or something in the right most column to indicate which TF's are docked. When you have a lot of TF's at a port, and you're trying to dock one but can't, it currently takes a lot of clicking to find the one or more TF's that already are docked and then undock them.
1. We looked at this earlier. Game is not really designed to run a scheduler as it uses its own 'windows' system, and the game engine would need to be changed. It is relatively too old for that without a re-write.
2. The mouse over on the TF list's location will usually say 'docked' if it is.
Michael
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Justus2
Posts: 805
Joined: Fri Nov 11, 2011 11:56 pm

RE: Two Enhancement Suggestions

Post by Justus2 »

ORIGINAL: michaelm

2. The mouse over on the TF list's location will usually say 'docked' if it is.

I didn't realize that, learn something new all the time! Thanks!
Just when I get the hang of a game, I buy two more... :)
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