Try this, it's even better:ORIGINAL: USS America
ORIGINAL: PaxMondo
<deleted as I realized it would do no good>
There is soooo much I want to write, but Pax is much smarter than me!
+50 [:D]

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Try this, it's even better:ORIGINAL: USS America
ORIGINAL: PaxMondo
<deleted as I realized it would do no good>
There is soooo much I want to write, but Pax is much smarter than me!
+50 [:D]

ORIGINAL: LoBaron
ORIGINAL: Capt Cliff
ORIGINAL: pws1225
No Captain, that was not dumb. What the gracious lady Gräfin Zeppelin described in her example of a SigInt report is all the Japanese player gets in the form of intel. No "Troops aboard Maru bound for ABC" or anything else that specific. True, as an Allied player, you have to work to gain useful information from all the data gathered during the daily SigInt reports. But if you were to play the Japanese side, all you get is "Stuff seems to be gathered at ABC". No "bound for" info much less unit specific intel. It's much more difficult to gain useful information from this data compared to the Allied capabilities which I believe was GZ's intent. So if you think it's rough playing the Allied side, try the Japanese side for a game or two as GZ does and you'll see her point.
Regards, Paul
Sorry sport but it was dumb and non-value added. Ridiculing some one is not making little about something. Try to be professional about postings in the technical section. The Allied SIGINT is not providing info that WAS provided historically. I have seen info about ships with XYZ unit bound for info ... but no HQ target info .. which Rochefort gleaned about Midway for Nimitz.
Firstly, GZ did provide you with exactly the answer needed for you to count 2 and 2 together, something you seem to be reluctant to do: Some things in the game simply don´t
work like you are CINCPAC, e.g. you don´t get preanalysed intel served on a plate. You either understand that ot you are playing the wrong game.
Secondly, you get exactly what you describe, but simply not when you personally prefer to (which would be really ridiculous). SigInt, besiders other stuff, hands you snippets of
units planning for targets, radio intercepts of fleets, and troops being loaded on transports for specific destinations. Sometimes the planning unit is an HQ, and sometimes the rest
fits together and you get an overall picture. Sometimes. But it takes a bit of work to sort it out.
And thirdly, you asked a question which belonged into the war room in the first place, not the technical section. Roger tried to tell you this, but you probably read only part of the responses.
Ridiculing someone over there is perfectly legal. Its called "joke". [:'(]
ORIGINAL: witpqs
Try this, it's even better:ORIGINAL: USS America
ORIGINAL: PaxMondo
<deleted as I realized it would do no good>
There is soooo much I want to write, but Pax is much smarter than me!
+50 [:D]
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ORIGINAL: Gräfin Zeppelin
Capt Cliff seriously....why have you been offended by a small joke and feel harassed ? I dont get it.


ORIGINAL: spence
As i understand it every Japanese merchant ship was REQUIRED by the IJN to send a noon position report either in the clear or some cipher that a child could crack with his Captain Midnight Decoder Ring. That should result in a lot of AK xxxx Maru located at (xxx,yyy) even allowing for the fact that there's too much intel to react to all the time. It should allow for Allied subs to conduct the historical anti-shipping campaign (at least taking shots even if they don't explode). I haven't seen many contacts by submarines in either PBEM or AI games.
ORIGINAL: witpqs
Try this, it's even better:ORIGINAL: USS America
ORIGINAL: PaxMondo
<deleted as I realized it would do no good>
There is soooo much I want to write, but Pax is much smarter than me!
+50 [:D]
![]()
Mmmm, you should be seeing IJN ships all over the map (almost) randomly every turn as their DL is popped up to 1 or 2 and then they disappear unless you get another hit then next turn. You'll see it in both the reports and on the map. Map is a lot easier to see.ORIGINAL: spence
As i understand it every Japanese merchant ship was REQUIRED by the IJN to send a noon position report either in the clear or some cipher that a child could crack with his Captain Midnight Decoder Ring. That should result in a lot of AK xxxx Maru located at (xxx,yyy) even allowing for the fact that there's too much intel to react to all the time. It should allow for Allied subs to conduct the historical anti-shipping campaign (at least taking shots even if they don't explode). I haven't seen many contacts by submarines in either PBEM or AI games.