WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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khyberbill
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RE: WitPTracker AE Release 1.9.2 Available!

Post by khyberbill »

Thanks, I will try that. What do you mean start all over? Erase all db files? Lose all that history?
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
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Dan Nichols
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RE: WitPTracker AE Release 1.9.2 Available!

Post by Dan Nichols »

Yes, I start over every 3 months. I don't lose anything, I put each 3 months into its own folder. I just cant see every day from the beginning. I have a save of day 1 that I start each new DB with.
I think that the two obligations you have are to be good at what you do and then to pass on your knowledge to a younger person
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khyberbill
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RE: WitPTracker AE Release 1.9.2 Available!

Post by khyberbill »

Where does one change the memory?
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
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Dan Nichols
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RE: WitPTracker AE Release 1.9.2 Available!

Post by Dan Nichols »

Right-click on the witptracker.bat file, select edit and make the change. Then file->save and try it.
I think that the two obligations you have are to be good at what you do and then to pass on your knowledge to a younger person
floydg
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RE: WitPTracker AE Release 1.9.2 Available!

Post by floydg »

ORIGINAL: Dan Nichols

Yes, I start over every 3 months. I don't lose anything, I put each 3 months into its own folder. I just cant see every day from the beginning. I have a save of day 1 that I start each new DB with.

I have some ideas on how to speed things up. When I get a chance, I'll see how it works out.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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khyberbill
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RE: WitPTracker AE Release 1.9.2 Available!

Post by khyberbill »

That worked. Thanks, one last question. Because two turns had been played since I loaded Tracker I picked the multi-read selection but it only loaded the last turn. This has happened to me before.
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
floydg
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RE: WitPTracker AE Release 1.9.2 Available!

Post by floydg »

ORIGINAL: khyberbill

That worked. Thanks, one last question. Because two turns had been played since I loaded Tracker I picked the multi-read selection but it only loaded the last turn. This has happened to me before.

It's supposed to show a list of unloaded turns from the save files in the selected folder. From there, you should be presented with a list of them for you to check/uncheck and then load. Were there multiple unloaded save files in the selected folder?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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khyberbill
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RE: WitPTracker AE Release 1.9.2 Available!

Post by khyberbill »

There were two unloaded turns (me bad), 199 and 201, only 201 showed up and was loaded.
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
floydg
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RE: WitPTracker AE Release 1.9.2 Available!

Post by floydg »

ORIGINAL: khyberbill

There were two unloaded turns (me bad), 199 and 201, only 201 showed up and was loaded.

If turn 200 was already loaded, it explains why 199 didn't show up -- can't load turns older than what's already in there.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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khyberbill
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RE: WitPTracker AE Release 1.9.2 Available!

Post by khyberbill »

We are doing two day turns.

Image
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"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
CaptDave
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RE: WitPTracker AE Release 1.9.2 Available!

Post by CaptDave »

For what it's worth, I started getting the "out of memory" errors the other day, too, but in my case it definitely was not the size of the data base -- I've only done five turns! What I was doing is constantly swapping back and forth between the game and Tracker, trying to populate regions for many of the bases I've never heard of (first time with DaBabes). Didn't bother tracing the reason; just closed and restarted once it got to the point that the screen wouldn't redraw itself.
Ikazuchi0585
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RE: WitPTracker AE Release 1.9.2 Available!

Post by Ikazuchi0585 »

So the tracker does work with DaBabes scenarios CaptDave? I'm getting this message whenever I try to load the second turn, I get an error whenever the bases start loading
Image[/img]
the three most common expressions (or famous last words) in aviation are: "why is it doing that?", "where are we?" and "oh s--t!!!!"
CaptDave
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RE: WitPTracker AE Release 1.9.2 Available!

Post by CaptDave »

I've certainly had no trouble (the out-of-memory issue is more likely related to Alt-Tab, a known problem, than to the mod). I'll leave it to the others to diagnose your problem; my brain today is pure mush, for some reason.
floydg
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RE: WitPTracker AE Release 1.9.2 Available!

Post by floydg »

ORIGINAL: khyberbill

We are doing two day turns.

Image

Okay, so that's odd...
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
floydg
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Joined: Sat Jun 26, 2004 10:08 pm
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RE: WitPTracker AE Release 1.9.2 Available!

Post by floydg »

ORIGINAL: dbfw190

So the tracker does work with DaBabes scenarios CaptDave? I'm getting this message whenever I try to load the second turn, I get an error whenever the bases start loading
Image[/img]

That's likely an issue reading the save file, but I'd need the files to see for sure. Before you send, are you using the correct pwsdll.dll file (with the latest version of WitPTracker and with the latest version of the game)?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Ikazuchi0585
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Location: United States

RE: WitPTracker AE Release 1.9.2 Available!

Post by Ikazuchi0585 »

I'm pretty sure I'm using correct pwsdll.dll file and the game has the recent update. The pwsdll.dll file I used was in the main folder.which files would you need?
the three most common expressions (or famous last words) in aviation are: "why is it doing that?", "where are we?" and "oh s--t!!!!"
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n01487477
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RE: WitPTracker AE Release 1.9.2 Available!

Post by n01487477 »

ORIGINAL: dbfw190

I'm pretty sure I'm using correct pwsdll.dll file and the game has the recent update. The pwsdll.dll file I used was in the main folder.which files would you need?
First turn and second turn saves as well as password to witptracker@gmail.com - please
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Yaab
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RE: WitPTracker AE Release 1.9.2 Available!

Post by Yaab »

Devices > Squads

What is the meaning of the Draw column in Devices > Squad screen?
floydg
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RE: WitPTracker AE Release 1.9.2 Available!

Post by floydg »

ORIGINAL: Yaab

Devices > Squads

What is the meaning of the Draw column in Devices > Squad screen?

It means how many devices were added to LCUs from the last turn to this turn. Unfortunately, it also includes devices added to LCU's that are unloading from ships and transporting via air.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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witpqs
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RE: WitPTracker AE Release 1.9.2 Available!

Post by witpqs »

I'm getting pinged by auto-update to allow it to install Java 7 and uninstall Java 6.

Java 7 and 64-bit are still no-go for Tracker, right?
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