Japanese Ship Art

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
User avatar
RJL5188
Posts: 170
Joined: Sat Nov 27, 2010 1:36 am

Japanese Ship Art

Post by RJL5188 »

where is all the new ship art for the Japanese ships? I have all the allied ships but i need the Japs...could someone tell me?
"Remember. This is a military operation. They NEVER go according to plan." ---Gen. Beck to Col. Stauffenberg (VALKYRIE)
Image
User avatar
drw61
Posts: 842
Joined: Wed Jun 30, 2004 12:58 pm
Location: South Carolina

RE: Japanese Ship Art

Post by drw61 »

Try Halsey's site. It has Japanese LCUs and ships.

https://sites.google.com/site/aewitplan ... -downloads
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Japanese Ship Art

Post by Halsey »

For the only IJN ship sides that I know of, try BigB's shipyard in the locked out art link thread.
User avatar
RJL5188
Posts: 170
Joined: Sat Nov 27, 2010 1:36 am

RE: Japanese Ship Art

Post by RJL5188 »

another question...will ship art designed for the original war in the pacifc work for admirals edition as well as long as you make sure that the correct bitmap is used? i know that there were lots of changes in admirals edition including new artwork and renumbering of bitmaps?
"Remember. This is a military operation. They NEVER go according to plan." ---Gen. Beck to Col. Stauffenberg (VALKYRIE)
Image
User avatar
RJL5188
Posts: 170
Joined: Sat Nov 27, 2010 1:36 am

RE: Japanese Ship Art

Post by RJL5188 »

i forgot about DMP's mod for WITP-AE...that has some nice ship art in there
"Remember. This is a military operation. They NEVER go according to plan." ---Gen. Beck to Col. Stauffenberg (VALKYRIE)
Image
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: Japanese Ship Art

Post by Shark7 »

ORIGINAL: rjl518

another question...will ship art designed for the original war in the pacifc work for admirals edition as well as long as you make sure that the correct bitmap is used? i know that there were lots of changes in admirals edition including new artwork and renumbering of bitmaps?

Yep, done it and it works fine. There was no change in the art itself between the game and the expansion. IF you add new art, just number it as the next in line and be sure everything matches up.
Distant Worlds Fan

'When in doubt...attack!'
User avatar
Reg
Posts: 2793
Joined: Fri May 26, 2000 8:00 am
Location: NSW, Australia

RE: Japanese Ship Art

Post by Reg »


If you are going to do extensive renumbering and moving art around, I would suggest you look ant the Art Display Suite of utilities I wrote a while back.

An index and screen shots can be found here... http://www.matrixgames.com/forums/fb.asp?m=2972466

These utilities extract unit data from the scenario files and display your currently installed art for those units in a web browser. Very handy for picking up errors and omissions.

Got DaBabes installed?? Not a problem. Just make sure you specify the correct scenario number when you generate the HTML file.

Best of Luck...
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
User avatar
RJL5188
Posts: 170
Joined: Sat Nov 27, 2010 1:36 am

RE: Japanese Ship Art

Post by RJL5188 »

we still need more japanese ship side art! Where are you great expert artworkers? I suck at art...so we need masters!
"Remember. This is a military operation. They NEVER go according to plan." ---Gen. Beck to Col. Stauffenberg (VALKYRIE)
Image
User avatar
oldman45
Posts: 2325
Joined: Sun May 01, 2005 4:15 am
Location: Jacksonville Fl

RE: Japanese Ship Art

Post by oldman45 »

reg I missed those links. What a great help those tools are going to be. Thanks
Post Reply

Return to “Scenario Design and Modding”