
Hairy Asian Experiences - GreyJoy (J) vs. Q-Ball (A)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Let's start!
Thanks CC! It's nice to have you here!


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- ny59giants
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RE: Let's start!
Units to be re-sized: write these down
Yamada Det S-2 - Claudes @ Soc Trang - to Zero and re-size options are 27, 36 or 45
Yamada Det S-1 - Zero @ Soc Trang - to 27, 36, or 45
Bako NGD Det T-1 - Vals @ Pescadore - to 27
These three can be done at CamRahn Bay when Kaga comes back in to re-load torpedoes. Fly off her own planes and then these groups come on (some need PP spent). Details can follow if needed on how to do this.
Kawai Det - Claudes @ Peleliu - to 27, 36, or 45
Use the CVE/CVLs that come into Babeldoab
Some of these units are withdrawn in 2/42 or 4/42, but you can train some pilots up while the units are used in combat.
Yamada Det S-2 - Claudes @ Soc Trang - to Zero and re-size options are 27, 36 or 45
Yamada Det S-1 - Zero @ Soc Trang - to 27, 36, or 45
Bako NGD Det T-1 - Vals @ Pescadore - to 27
These three can be done at CamRahn Bay when Kaga comes back in to re-load torpedoes. Fly off her own planes and then these groups come on (some need PP spent). Details can follow if needed on how to do this.
Kawai Det - Claudes @ Peleliu - to 27, 36, or 45
Use the CVE/CVLs that come into Babeldoab
Some of these units are withdrawn in 2/42 or 4/42, but you can train some pilots up while the units are used in combat.
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[/center]RE: Let's start!
All important points to make Michael. Many players don't know this tip of resizing land based carrier capable units into larger units via resizing. The only that can't are those that have their own organic resize. (Or Permanently restricted)ORIGINAL: ny59giants
Units to be re-sized: write these down
Yamada Det S-2 - Claudes @ Soc Trang - to Zero and re-size options are 27, 36 or 45
Yamada Det S-1 - Zero @ Soc Trang - to 27, 36, or 45
Bako NGD Det T-1 - Vals @ Pescadore - to 27
These three can be done at CamRahn Bay when Kaga comes back in to re-load torpedoes. Fly off her own planes and then these groups come on (some need PP spent). Details can follow if needed on how to do this.
Kawai Det - Claudes @ Peleliu - to 27, 36, or 45
Use the CVE/CVLs that come into Babeldoab
Some of these units are withdrawn in 2/42 or 4/42, but you can train some pilots up while the units are used in combat.
Also - you should remind GreyJoy about changing some bases to allow Resticted air units from Japan (okinawa etc.)
RE: Let's start!
Just remember to go into "Destroyed Ground Units" on the Intel screen and buy it back. It will show up in a few months virtually empty and need to be filled with men and equipment.ORIGINAL: GreyJoy
AFTER ACTION REPORTS FOR Dec 11, 41
...my TF was sunk and the base force gone.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Let's start!
My experience (and recently marbakka's) is that Force Z is a paper tiger against a SCTF that included cruisers and DDs. Their big guns are dangerous but long lance torps usually get the first hits and after that Force Z is dead meat. I consider the American CAs and CLs more dangerous because their speed enables them to dash in and out with little chance to catch them.ORIGINAL: GreyJoy
ORIGINAL: Canoerebel
The Chinese are tough when massed, especially if they can gain some experience by overwhelming small (too small) Japanese armies. So, the first thing to attend to in China is to make sure that your main cities that are subject to being attack have garrisons large enough to hold off any group of Chinese that can reach them before reinforcments can arrive. Make sure that your MLR is tight and strong. That's even more important than going on the offensive. But once you know where Steve's big stack is, you'll be better able to find isoalted Chinese positions that you can hit strongly.
If he's got a massive army at Ichang, then Chenghow/Sian sector should be fairly weak right now. Also, Nanning/Liuchow to the south of Changhsha should be weak. So, attend to your ring of bases within striking distance of Ichang while also gathering strong armies on either or both wings.
The Chinese have a hard time mainting fighters on the front lines due to lack of supply. If Q-Ball commits fighters to a base with low suplpy, he risks disablement and never being able to get the fighter airworthy again. He can handle fighters at Changsha and Chungking, but Sian, Ichang, Liuchow, Kweilin and Nanning should be different propositions altogether.
The Allied airforce can fight well defensively, but Japan has a chance at breaking the back of the RAF in 1942. RAF fighter numbers are so low that Japan can win a war of attrition. So attrit him even if you're not getting a sexy 3:1 or 2:1 ratio of kills. Keep the pressure up under circumstacnes as favorable to you as possible.
In China i'm still clearing the inner lines of my perimeter...wanna get rid of all those damned chinese units that keep on occupying my supply lines....
But yes, i'll try to manouver, i'll try to overwhelm him in the air...i'll try to do like Rader..."always the hammer".
Let's see... now the main concerns are Force Z (and the survival of Kaga and Ryuho) and the presence of Cl Boise and CA Houston in front of my Mindanao invasion fleet.... sweating...[8|]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Let's start!
Fun reading so far. I don't have much to add but to reinforce what Canoerebel said. You know from experience how pitiful Allied air replacments are in 42. If he stands and fights use any chance you can to engage and kill off Allied aircraft. Even 3-2 trade in his favor works to your advantage. As the Allies, I remember that even being very careful with my air force I had to strip a lot of fighters out of rear units, and this really slows down training. And don't be afraid to take losses and bomb airbases where you suspect he has heavy bombers.
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
RE: Let's start!
ORIGINAL: crsutton
Fun reading so far. I don't have much to add but to reinforce what Canoerebel said. You know from experience how pitiful Allied air replacments are in 42. If he stands and fights use any chance you can to engage and kill off Allied aircraft. Even 3-2 trade in his favor works to your advantage. As the Allies, I remember that even being very careful with my air force I had to strip a lot of fighters out of rear units, and this really slows down training. And don't be afraid to take losses and bomb airbases where you suspect he has heavy bombers.
What heavy bombers? Did you mean the EL-1 version??

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
- Canoerebel
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RE: Let's start!
Come on guys, quit posting in GreyJoy's AAR. He's less than 400 behind me now and closing the gap at an astonishing rate!
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
RE: Let's start!
I'm even more terrified of playing the Japanese reading this than I was before.
- TheLoneGunman_MatrixForum
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RE: Let's start!
Subscribified to this!
I had popped in to look at Q-Ball's AAR earlier as well, but have decided I want to actively participate in this one so I'm banishing myself from the other AAR from here on out in a desire to protect the OpSec of both sides.
I also plan on trying to catch up tonight with the GreyJoy Drinking Game...
I had popped in to look at Q-Ball's AAR earlier as well, but have decided I want to actively participate in this one so I'm banishing myself from the other AAR from here on out in a desire to protect the OpSec of both sides.
I also plan on trying to catch up tonight with the GreyJoy Drinking Game...

RE: Let's start!
ORIGINAL: Canoerebel
Come on guys, quit posting in GreyJoy's AAR. He's less than 400 behind me now and closing the gap at an astonishing rate!
Can't help it. I am like a moth to a flame. I worship everything Greyjoy. I want to have his baby.....
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
- Canoerebel
- Posts: 21099
- Joined: Fri Dec 13, 2002 11:21 pm
- Location: Northwestern Georgia, USA
- Contact:
RE: Let's start!
[X(]
[:D]

"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
RE: Let's start!
ORIGINAL: crsutton
ORIGINAL: Canoerebel
Come on guys, quit posting in GreyJoy's AAR. He's less than 400 behind me now and closing the gap at an astonishing rate!
Can't help it. I am like a moth to a flame. I worship everything Greyjoy. I want to have his baby.....
mmmm...i can try to push as deep as i can...however i doubt we will be able to...but, as they say, no pain: no gain!
[:D]
RE: Let's start!
ORIGINAL: Canoerebel
[X(]
[:D]
![]()
+1 (but it does help Greyjoy's postcount - you know? [:D][:D][:D]
formerly known as SoliInvictus202
RE: Let's start!
Aren't you even going to demand proof of an appropriate level of hirsuteness first?? Mustn't lower your standards ...ORIGINAL: GreyJoy
ORIGINAL: crsutton
ORIGINAL: Canoerebel
Come on guys, quit posting in GreyJoy's AAR. He's less than 400 behind me now and closing the gap at an astonishing rate!
Can't help it. I am like a moth to a flame. I worship everything Greyjoy. I want to have his baby.....
mmmm...i can try to push as deep as i can...however i doubt we will be able to...but, as they say, no pain: no gain!
[:D]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Let's start!
especially all suited up with a smoke
Life is tough. The sooner you realize that, the easier it will be.
RE: Let's start!
ORIGINAL: ny59giants
Units to be re-sized: write these down
Yamada Det S-2 - Claudes @ Soc Trang - to Zero and re-size options are 27, 36 or 45
Yamada Det S-1 - Zero @ Soc Trang - to 27, 36, or 45
Bako NGD Det T-1 - Vals @ Pescadore - to 27
These three can be done at CamRahn Bay when Kaga comes back in to re-load torpedoes. Fly off her own planes and then these groups come on (some need PP spent). Details can follow if needed on how to do this.
Kawai Det - Claudes @ Peleliu - to 27, 36, or 45
Use the CVE/CVLs that come into Babeldoab
Some of these units are withdrawn in 2/42 or 4/42, but you can train some pilots up while the units are used in combat.
Doing that! Thanks again Micheal!!
AFTER ACTION REPORTS FOR Dec 12, 41
I made a couple of mistakes based on my previous experiences...but it seems that everything changed in this game
Let's go with order...
We ecountered the Boise south of Mindanao... our DDs performed poorly again...not a single torpedo hit and they never closed range.... We lost the Hatsuharu DD against the Boise....
Then we sent CL Kashii near Tarakan, hoping to find his fleeing TFs.... lone raiders did a great job for Rader and even my DDs weren't able to sustain his lone CLs.... we found the CL Marblehead, escorted by 4 old US DDs.... not a single hit from my ship...and we got a torp and several hits that sent our pround ship to the bottom....[:o]
2 of our DDs tangled near Jolo against 2 of his old DDs....again not a single hit!...really bad luck (or bad leaders, don't know).
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Day Time Surface Combat, near Tawi Tawi at 70,93, Range 16,000 Yards
Japanese aircraft
no flights
Japanese aircraft losses
E7K2 Alf: 1 destroyed
Japanese Ships
CL Kashii, Shell hits 42, Torpedo hits 1, and is sunk
Allied Ships
CL Marblehead, Shell hits 3, on fire
DD Barker
DD Bulmer
DD Stewart
DD Paul Jones
DD Parrott
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Anyway....we managed to get ashore at Mindanao...bombed Gagayan and landed with 2 BNs of the 16th Division at Butuan (Mindanao). Luckly Houston didn't come in to play!
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Night Naval bombardment of Cagayan at 79,89
Allied aircraft
no flights
Allied aircraft losses
P-40E Warhawk: 1 damaged
B-17D Fortress: 4 damaged
Japanese Ships
CA Haguro
CA Myoko
CL Nagara
DD Shiokaze
DD Suzukaze
DD Umikaze
DD Kawakaze
DD Yamakaze
DD Tokitsukaze
DD Natsushio
Allied ground losses:
183 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 4 destroyed, 13 disabled
Engineers: 0 destroyed, 0 disabled
Manpower hits 1
Fires 319
Airbase hits 1
Runway hits 4
Port hits 1
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Pre-Invasion action off Butuan (80,89)
13 Coastal gun shots fired in defense.
Japanese Ships
PB Showa Maru #5
PB Showa Maru #3
PB Nichi Maru #1
PB Gamitsu Maru #1
PB Saiko Maru
PB Myoken Maru
PB Edo Maru
xAP Haruna Maru
CS Chitose
Japanese ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Allied ground losses:
108 casualties reported
Squads: 0 destroyed, 10 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 0 destroyed, 0 disabled
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His subs are gining me lots of headhaces near Luzon....
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Sub attack near San Fernando at 79,73
Japanese Ships
xAK Hiyama Maru, Torpedo hits 1, heavy damage
xAK Kinryu Maru
DD Hatsushima
Allied Ships
SS S-37
Japanese ground losses:
23 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled
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Another sweep at Manila...more P-35s shot down....good!
KB plastered Wake....in order to open the way for the upcoming invasion.... some subs spotted nearby...gotta pay attention!
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Afternoon Air attack on Wake Island , at 136,98
Weather in hex: Severe storms
Raid spotted at 33 NM, estimated altitude 14,000 feet.
Estimated time to target is 12 minutes
Japanese aircraft
A6M2 Zero x 38
B5N2 Kate x 105
D3A1 Val x 97
Japanese aircraft losses
B5N2 Kate: 4 damaged
D3A1 Val: 5 damaged
Allied ground losses:
81 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 1 disabled
Airbase hits 4
Airbase supply hits 1
Runway hits 18
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Lots of problems in China....he's the one who's flanking me...he's always one step in front of me! Damn! I gotta solve this problem!!!
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Ground combat at Hong Kong (77,61)
Japanese Deliberate attack
Attacking force 33504 troops, 431 guns, 204 vehicles, Assault Value = 948
Defending force 8083 troops, 127 guns, 72 vehicles, Assault Value = 225
Japanese adjusted assault: 662
Allied adjusted defense: 297
Japanese assault odds: 2 to 1 (fort level 3)
Japanese Assault reduces fortifications to 2
Combat modifiers
Defender: terrain(+), experience(-)
Attacker:
Japanese ground losses:
724 casualties reported
Squads: 2 destroyed, 44 disabled
Non Combat: 0 destroyed, 20 disabled
Engineers: 0 destroyed, 12 disabled
Guns lost 7 (1 destroyed, 6 disabled)
Allied ground losses:
533 casualties reported
Squads: 2 destroyed, 77 disabled
Non Combat: 0 destroyed, 10 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 11 (4 destroyed, 7 disabled)
Assaulting units:
104th Division
19th Ind Engineer Regiment
38th Division
66th Infantry Regiment
20th Ind Engineer Regiment
5th RF Gun Battalion
21st Mortar Battalion
23rd Army
10th Ind. Mountain Gun Regiment
2nd Mortar Battalion
2nd RF Gun Battalion
3rd Ind.Hvy.Art. Battalion
1st Hvy.Artillery Regiment
2nd Ind.Hvy.Art. Battalion
20th Ind. Mtn Gun Battalion
Defending units:
Winnipeg Grenadiers Battalion
Rifles of Canada Battalion
1st Middlesex Battalion
Kowloon Brigade
102nd RN Base Force
Hong Kong Fortress
Finally HK is being reduced...in 5 days i hope to conquer it!
Victoria Point, Zambawanga and Singkaweng fell today!
Now we have a level 3 AF south of Singapore...very good!
RE: Let's start!
42 hits.. wholly f. What kind of commander did you have... from the looks of it, it was just your CL vs CL and 5 DDs.. you could get overwhelmed pretty easily.. no?
Life is tough. The sooner you realize that, the easier it will be.











