The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!
Great that there's some info on the counter data in the Manual (page 35) ... but ... the one number I can't figured out is, of course, the one that isn't labelled!
Any ideas?
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Combat Command Matrix Edition Company, The Forgotten Few
I thought it's the units power what ever that means. I was frantically trying to figure it out, but yes I think you are correct it seems to be the stack value.
It represents the power value of the unit. This is an abstract value only meaningfull in comparison with the value of other units. It also corresponds to 100 manpower or equivelant per point. It also corresponds to the stack points of the unit.
Best,
Vic
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you can overstack and get some penalties while attacking, defending or doing airstrikes. overstacking results in higher losses. stack limit depends on the number of sides you are attacking from. there's also a stack limit for artillery strikes.
its that number you see added on the combat screen. I usually see 113/100 or perhaps 250/150 from multiple hex sides. Basically your stacking value goes up the more hexsides you attack from.
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great