quote:
c) Also have been tempted. I think the engine is suited to model this on a divisional scale with say 20-40km hexes and maybe 4 day or 7 day turns. But i felt it would be to close to WITE in subject matter and scale.
Please do this !!! It may be close to WiTE in subject matter and scale - but it would have been a game worth playing - unlike WiTE
I echo this as well. I think this system, on a division level or slightly higher scale, would play much so better than WITE (and before anyone trashes me, I spent many hours playing WITE enjoyed it but it is extremely unbalanced and so unhistorical it stops being worth the time commitment) just do to the system you have and the way it flows and allows history to happen within reason.

