Sealion in Campaign Mode

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JervisBay
Posts: 34
Joined: Sun Jan 01, 2012 1:26 pm

Sealion in Campaign Mode

Post by JervisBay »

Hello. I have reached Sealion in Campaign mode as Germany, but on the opening turn my air units have zero APs and when I land units, they have zero APs as well (except the HQ), so I can't really do anything. This doesn't change on the next turn. I can play Sealion OK in the stand alone mode, where landed units get 50 APs typically. Am I doing something wrong?

I have to add this is a first class game - intuitive interface, bug-free, smart & aggressive AI, challenging scenarios. Supply and stacking rules are the areas I've found most difficult to grasp. PS Is there are way of clicking on an HQ unit and seeing which units its connected to?

I've done a forum search on 'Sealion' but it comes up with nothing. The Title panel says v100 - is that the version?

Many Thanks.
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Vic
Posts: 9783
Joined: Mon May 17, 2004 2:17 pm
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RE: Sealion in Campaign Mode

Post by Vic »

If your still at v100 you should upgrade to the latest version. I think at least a couple of campaign bugs where solved.

best,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
Schattensand
Posts: 38
Joined: Wed Nov 09, 2011 1:15 am

RE: Sealion in Campaign Mode

Post by Schattensand »

I too have reached Sealion, newest version downloaded and I have no unit there. 3 airwings, 1 headquarter and thats it. First i thought I have to buy my units with the cards, but that cards are not playable - placable on any hex, at least not at the first turn. So no sealion for me it seems.
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Vic
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RE: Sealion in Campaign Mode

Post by Vic »

The units you can buy with cards in sealion have to be dropped on an English shore line hex. Try for example selecting 'sandwich' or 'brighton'

Best,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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