Da Babes Question

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
User avatar
Gridley380
Posts: 464
Joined: Mon Dec 19, 2011 10:24 pm

Da Babes Question

Post by Gridley380 »

Query for someone on the DBB team: what do all the different engineer squads do?

Construction Engineers seem to be combat engineers - or at least they generate AV - I assume they also do the standard engineer squad build/repair bit?
Base Engineers, Special Engineers, Port Service... some do the load/unload portion of Naval Support via the Shore Party function... but what else do they do/not do?

I love the variety of engineer units, and I want to make sure I'm using them properly!

Thanks,
User avatar
Sardaukar
Posts: 12845
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: Da Babes Question

Post by Sardaukar »

You find answer here:

tm.asp?m=2594995
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
User avatar
Gridley380
Posts: 464
Joined: Mon Dec 19, 2011 10:24 pm

RE: Da Babes Question

Post by Gridley380 »

ORIGINAL: Sardaukar

You find answer here:

tm.asp?m=2594995

Thank you!
Post Reply

Return to “Scenario Design and Modding”