Bug HQ fragmenting part II

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seille
Posts: 2048
Joined: Tue Jun 19, 2007 8:25 am
Location: Germany

Bug HQ fragmenting part II

Post by seille »

Many players already know the bug where air HQ in amphibious TFs get "damaged" during landings against enemy beaches.
The result is you have a fragment (without torp support !!) left and the core unit arrives in xx days in Tokyo.

This one is old and was reported by many players months ago. I runned into a new one that is related to this one.

As many player know several Fleet HQs can provide torpedo support for planes. 4th fleet is such a example.

When i landed it at Rabaul in first attack wave it happened the same that happened to my air HQs. A fragment at Rabaul and the main body of 4th fleet
arriving in Tokyo xx days later.
My plan was to get the main unit from Tokyo at respawn date and recombine with the fragment at Truk (in the meantime i had transported the fragment back to Truk). When i loaded the
"respawn-turn" into tracker i wondered about the message that 4th fleet arrived at Truk. That was not the expected respawn location, it was Tokyo.
When i opened the turn i saw what happened. Don´t know why, but now i had a fragment at Tokyo and the main unit in Truk. They switched their
fragment-parent status. That would not have been that much of a problem, BUT (now comes the funny part):
ALL units which has been under command of 4th fleet got a "4th fleet[R]", all of them restricted. None of them were restricted before and MANY of these troops i already bought out of Manchukuo.

The fragment bug is hard enough, but if there are such following bugs it is time for a fix.

Would be nice to get a statement what happened and what is planned to fix those bugs.

Many thanks.

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Capt Cliff
Posts: 1714
Joined: Wed May 22, 2002 4:48 pm
Location: Northwest, USA

RE: Bug HQ fragmenting part II

Post by Capt Cliff »

Yes, I have had problems with fragmented units, HQ's and others. This was a horrible problem with Uncommon Valor, so bad I stopped playing.
Capt. Cliff
seille
Posts: 2048
Joined: Tue Jun 19, 2007 8:25 am
Location: Germany

RE: Bug HQ fragmenting part II

Post by seille »

Actually it´s a problem with AE. The fragment-bug, or better "why did i lost my torpedo support?"-bug was reported by several players already.
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