Romanian Army

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

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Blind Sniper
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Romanian Army

Post by Blind Sniper »

I just read the Axis Minor demands manual section (20.3.4) and I'm wondering if there is the Romanian Army unit.
It seems missing, is it intended?
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Keunert
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RE: Romanian Army

Post by Keunert »

i had the same issue and created a romanian army hq, assigned an officer and waited 'years' for romanian staff and trucks to arrive. i don't know if it's possible to promote an ordinary rom. hq. to an army level hq?
alex0809
Posts: 82
Joined: Tue May 15, 2012 4:52 pm

RE: Romanian Army

Post by alex0809 »

I was wondering about the exact same... TBH I don't really like this mechanic anyway and I will disable it for my next game as I find anything involving the OOB very tedious.
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Appren
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RE: Romanian Army

Post by Appren »

Also having this issue. Any fix for this soon, Vic?
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Vic
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RE: Romanian Army

Post by Vic »

You should get about 500 Romanian staff during a month. And in the meantime dont worry. A HQ doesnt have to be staffed. Just build one and assign the Romanian Corps to them. It will make Romania happy. In time the staff and troops will also arrive.
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Appren
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RE: Romanian Army

Post by Appren »

I'll try make one on day one of my next campaign (fifth restart or something, learning more and more each time ;-) )
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