Modding AI Files

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

GaryChildress
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RE: Writing the Downfall AI - p.s. there will spoilers

Post by GaryChildress »

This is a good thread for modders to be aware of. May I recommend it be stickied to the top of the modding forum?
Andy Mac
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RE: Writing the Downfall AI - p.s. there will spoilers

Post by Andy Mac »

Yes ts a switch on exe and it appears in save file folder as a text file
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Dan Nichols
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RE: Writing the Downfall AI - p.s. there will spoilers

Post by Dan Nichols »

Now I understand a bit more, it doesn't create a file for turn 1 it seems.
The file created says it is a land debug, is there an air and sea one also?
I think that the two obligations you have are to be good at what you do and then to pass on your knowledge to a younger person
Andy Mac
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RE: Writing the Downfall AI - p.s. there will spoilers

Post by Andy Mac »

The air data is in there as well

There is no naval one to look at the naval AI you need to load up the save the AI script controlling a specific tf is in the name of the TF
Andy Mac
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RE: Writing the Downfall AI - p.s. there will spoilers

Post by Andy Mac »

Bump someone asked for this one
Andy Mac
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RE: Writing the Downfall AI - p.s. there will spoilers

Post by Andy Mac »

Debugging became soooo much easier after Michael put which script is in control of a unit in the game made life a LOT easier no more requirmeent to use the debugger report !!!
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PaxMondo
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RE: Writing the Downfall AI - p.s. there will spoilers

Post by PaxMondo »

And the AI script download ... HUGE help for me.
Pax
jmolyson
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RE: Modding AI Files

Post by jmolyson »

Andy:

If I create a new scenario from 004 Guadalcanal by copying it to Slot 026, I have a new file aei026.dat.

Within this new scenario I have created several scripts. All those scripts I assume are compiled within aei026.dat.

I assume therefore that the true AI can only select aei026.dat and execute the sequential scripts within.
Is this true?

Thanks,

Joe
Joe
Andy Mac
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RE: Modding AI Files

Post by Andy Mac »

yes I think so
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