Dumb rules question.

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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michaelbaldur
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RE: Dumb rules question.

Post by michaelbaldur »


for that reason I like the first loss mot,mec or arm rule in 2d10. it forces the player to pick blitz units doing blitz.

and it give the player a reason to build all mot division to use as cannon fodder
the wif rulebook is my bible

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if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com
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warspite1
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RE: Dumb rules question.

Post by warspite1 »

Apologies because I am confused and would appreciate some help!!

19.4 Minor Country Units

Setting up

4th Para

Set up on the map each of the minor's naval units that has a date on the back that is at least 2 years earlier except those sunk prior to the start of the scenario. For example, in the Global War campaign, if your opponent declares war on Spain in 1940, you would set up all the Spanish ships that have 1938 or earlier on the back of their counter except for the Espana.

Queries:

1. Why does the example single out Espana only and not Jaime I and Baleares? I assume this is just an error?
2. What happens to these three ships? Are they a) removed from the game (i.e. they are only ever used with Days of Decision) or b) Placed in the Force Pool?
3. What is the correct treatment for the Mexican Anauhac? This ship has no sunk date on the back of the counter (although in real life she was discarded in 1938). I assume that notwithstanding her real life fate, if for example, Mexico enters the war in 1941, she is placed on the map (because she has no sunk date on the counter)?
Now Maitland, now's your time!

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Orm
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RE: Dumb rules question.

Post by Orm »

ORIGINAL: warspite1

Apologies because I am confused and would appreciate some help!!

19.4 Minor Country Units

Setting up

4th Para

Set up on the map each of the minor's naval units that has a date on the back that is at least 2 years earlier except those sunk prior to the start of the scenario. For example, in the Global War campaign, if your opponent declares war on Spain in 1940, you would set up all the Spanish ships that have 1938 or earlier on the back of their counter except for the Espana.

Queries:

1. Why does the example single out Espana only and not Jaime I and Baleares? I assume this is just an error?
2. What happens to these three ships? Are they a) removed from the game (i.e. they are only ever used with Days of Decision) or b) Placed in the Force Pool?
3. What is the correct treatment for the Mexican Anauhac? This ship has no sunk date on the back of the counter (although in real life she was discarded in 1938). I assume that notwithstanding her real life fate, if for example, Mexico enters the war in 1941, she is placed on the map (because she has no sunk date on the counter)?
1) This is just an error. I suspect that Espana was the only Spanish ship included in WIF that had a sunk date at the time that the rule was written.

2) The answer is that they go into the force pool after you add the minors units to the force pool.

3) If she has no sunk date then she is placed on the map. But I do suspect that this is an error and that she should have a sunk date. Anyone know if the latest version of this counter has a sunk date?


RAC: 19.4 Minor country units
....
After a minor country has aligned with you, you can choose to add its units (those not yet set-up) to your major power’s force pools. You can do this at any time while the minor is not conquered (incomplete or complete) but, once you do, its units must always go into your force pools as they become available. From then on, you can only voluntarily remove them from your pools by production (see 13.6.5), or scrapping (see 13.6.9).

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: Dumb rules question.

Post by warspite1 »

ORIGINAL: Orm
ORIGINAL: warspite1

Apologies because I am confused and would appreciate some help!!

19.4 Minor Country Units

Setting up

4th Para

Set up on the map each of the minor's naval units that has a date on the back that is at least 2 years earlier except those sunk prior to the start of the scenario. For example, in the Global War campaign, if your opponent declares war on Spain in 1940, you would set up all the Spanish ships that have 1938 or earlier on the back of their counter except for the Espana.

Queries:

1. Why does the example single out Espana only and not Jaime I and Baleares? I assume this is just an error?
2. What happens to these three ships? Are they a) removed from the game (i.e. they are only ever used with Days of Decision) or b) Placed in the Force Pool?
3. What is the correct treatment for the Mexican Anauhac? This ship has no sunk date on the back of the counter (although in real life she was discarded in 1938). I assume
that notwithstanding her real life fate, if for example, Mexico enters the war in 1941, she is placed on the map (because she has no sunk date on the counter)?
1) This is just an error. I suspect that Espana was the only Spanish ship included in WIF that had a sunk date at the time that the rule was written.

2) The answer is that they go into the force pool after you add the minors units to the force pool.

3) If she has no sunk date then she is placed on the map. But I do suspect that this is an error and that she should have a sunk date. Anyone know if the latest version of this counter has a sunk date?

RAC: 19.4 Minor country units
....
After a minor country has aligned with you, you can choose to add its units (those not yet set-up) to your major power’s force pools. You can do this at any time while the minor is not conquered (incomplete or complete) but, once you do, its units must always go into your force pools as they become available. From then on, you can only voluntarily remove them from your pools by production (see 13.6.5), or scrapping (see 13.6.9).
warspite1

Thanks Orm. I will amend a few of the write ups accordingly. It seems counter intuitive that ships such as Espana are placed in the Force Pool (after all, they have already been sunk!) but at least I now have the correct answer. [:)]

I will assume that Anahuac is part of any Campaign game.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Orm
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RE: Dumb rules question.

Post by Orm »

I asume all will scrap Espana as soon as she is added to the force pool (if they play with srapping units).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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