Need Strategic Advice

Share your gameplay tips, secret tactics and fabulous strategies and ship designs with fellow gamers here.

Moderators: Icemania, elliotg

Post Reply
User avatar
WoodMan
Posts: 1345
Joined: Wed Jun 02, 2010 1:22 pm
Location: Ol' Blighty

Need Strategic Advice

Post by WoodMan »

Hey folks!

Dilemma, started penned in on the edge of the galaxy with two other Empires right on my doorstep. There isn't enough room for all three of us and since I'm the one in the middle I'm guessing it is going to be me who gets screwed.

So my plan was to expand quickly, to take the colonizable planets before my neighbours. playing as Shandar there are no potential colonies nearby, all low quality. I'm maxing my High Tech research bonusses so I can get the colnization techs quick but... I have explored several sectors out in all directions and not found *any* colonizable worlds of any type, so colinization tech won't help. I have a two sector limit on new colony distance!

Then I thought of something I've never tried before. Colonizing low quality worlds simply to gain territorial advantage and pen in my neighbours. In the picture below are the two highest quality Volcanic worlds I have found at 23% and 21% quality. Would it hit my economy too bad to colonize them this early in the game? Or is this my chance to escape and move closer to the core where the stars are much denser? Oh, I love this game [:D]

Image
Attachments
PennedIn01.jpg
PennedIn01.jpg (767.38 KiB) Viewed 99 times
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: Need Strategic Advice

Post by ehsumrell1 »

I see the issue here Martin. But in my opinion as Supreme Ruler of the So'na, here's another
problem.

Concerning both the Riigean and Danuur system planets, such low quality is going to mean that
building a Space Port at either is going to be REALLY SLOW GOING! Thus, defense of these locations
will be VERY costly. Especially the Riigean system planet. IF you even have a sizable battle fleet
at this early stage of the game developed, the time (and fuel, with no major fuel source at the location)
to get there and defend against even Pirate attacks will be lengthy. Doesn't look good to me. You've
got a good one to figure out here bro. [:)]
Shields are useless in "The Briar Patch"...
User avatar
WoodMan
Posts: 1345
Joined: Wed Jun 02, 2010 1:22 pm
Location: Ol' Blighty

RE: Need Strategic Advice

Post by WoodMan »

Colonization of Riigean 2 has been approved by the Shandar government! It is an aggressive move for the Shandar, but desperate measures for desperate times, the future of their civilization is at stake!

The pirates are not a true threat. So far they have proved a no show. But, a spaceport is not important for this colony. It is simply required to extend our colonization range by a further 2 sectors!

I might make a AAR out of this, haven't done one for a long time and it is an interesting and difficult starting phase [:)]
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
User avatar
feelotraveller
Posts: 1040
Joined: Mon Sep 12, 2011 10:08 am

RE: Need Strategic Advice

Post by feelotraveller »

Good choice.

As far as I understand the income mechanism you lose more as the population grows. In this case it is like having negative income from a 79% quality planet, leaving aside the 1k colony charge. It might even be worth temporarily scrapping your passenger ships depending on how quickly you can establish a better colony corewards. (If it was later game it might even be worth bombarding your own colony!)

While it's tiny, though, the income loss shoud be accordingly small.

Looking forward to the AAR. The Galactic Library need new stories. [:)]
Panpiper
Posts: 75
Joined: Sat Jul 09, 2005 2:31 pm

RE: Need Strategic Advice

Post by Panpiper »

It might even be worth temporarily scrapping your passenger ships depending on how quickly you can establish a better colony corewards.

Would it not perhaps just be better to jack up the tax rates on the initial colony to the point where it never grows beyond that initial -1 maintenance cost?
User avatar
feelotraveller
Posts: 1040
Joined: Mon Sep 12, 2011 10:08 am

RE: Need Strategic Advice

Post by feelotraveller »

That's a good idea. [:)]

(Although, as an aside, apart from the stuff in the Galactopedia which undoubtedly has some effect, I fear Passenger ships are about as predictable as freighters in their assignment of when and where they take passengers - that is, often mystifying.)
endoric_MatrixForum
Posts: 71
Joined: Thu Jun 14, 2012 11:42 am

RE: Need Strategic Advice

Post by endoric_MatrixForum »

i have used low quality planets to push my border against a neighbor therefore pushing my border out and causing his to shrink in order to open up planets that are high quality but in his space.

it is very useful to take low qual planets if you have a limit on how far away you can colonize or to claim space.

I like the idea of the high taxes to keep the pop from growing! good tip.
User avatar
WoodMan
Posts: 1345
Joined: Wed Jun 02, 2010 1:22 pm
Location: Ol' Blighty

RE: Need Strategic Advice

Post by WoodMan »

Hopefully, the fact that I'm Shandar can stave off any large negative economic impact from this venture. Not sure if you guys have tried the Shandar, but their economy is very strong. Just look at the date 2759 and with a harsh homeworld I already have an income of +15,916 (thats income, not bonus income). They may not be great fighters, but boy they know how to rake in the cash!
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
Post Reply

Return to “The War Room”