I’m playing THE TRAPPENJAGD CAMPAIGN and noticed that the Axis minor spirits increase with 1% per turn since the start of the campaign. The manual says given that Germany’s strategic position is on the offensive it should increase by 2% per turn. It sounds like a small difference but in game terms it means I will have to wait 54 days instead of 27 days in order for the Italians for example to reach 75% spirits level at which time they will receive replacements.
The manual is wrong. I am adding it to the errata.
Sorry.
I decided quite late in the development process 2% made them rise to quickly. I only want them to be at full morale around Sept/Oct (if all goes well).
Best,
Vic
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