Japan timeline- JFBs look here!
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- abulbulian
- Posts: 1105
- Joined: Thu Mar 31, 2005 5:42 pm
RE: Japan timeline- JFBs look here!
Good thread, since I'm about to start a campaign game after doing several scenarios.
So what do people do for 'phase 2', the taking of key locations in the central pacific? Should key spots in this region be taken before March 1st, 42 (end of landing bonus)?
Thanks
So what do people do for 'phase 2', the taking of key locations in the central pacific? Should key spots in this region be taken before March 1st, 42 (end of landing bonus)?
Thanks
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2
"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
- Alpha/Beta Tester WitW and WitE2
"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
-
- Posts: 53
- Joined: Wed Aug 08, 2012 7:24 pm
RE: Japan timeline- JFBs look here!
you're a tester for WitW?
I wanna play too [:D]
RE: Japan timeline- JFBs look here!
Note (for those that dont know me). I have never played an AI game past Christmas 1941. So when playing the AI, take my advice with a grain of salt. I know the AI "cheats" (stuff given to it to make it have a chance, like supply), but it doesnt learn from its mistakes.
- CyrusSpitama
- Posts: 222
- Joined: Mon Feb 21, 2011 2:36 am
- Location: Naw'lins, Luzianna
RE: Japan timeline- JFBs look here!
Wanted to respond further last night, but I fell asleep reviewing my troop and plane deployments. I was trying to figure better ways to assign them because clearly, I need to review and modify my early war moves and change a number of other things. I will bet no one here EVER falls asleep studying game moves, while your eyes become more and more unfocused... Yup! Bet I am the only one that ever does this... [:'(]
This is the best possible scenario I can come up with, in regards to nabbing Singapore earlier:
As for troops, the exact troops remain undecided, bottom line is I need to ignore China as much as possible (currently I have two divisions being dropped here to stop/push back the early AI attacks at/near Amoy and Foochow). These two divs should beeline to Singora instead along with extra supplies to keep the front moving better. Also, the two divs being sent up towards Rangoon, I will send these troops south instead. Once Singapore has been capped, route them northwards to push into Burma. (as an aside, this should allow me time to add a little supply and supply capacity to those northern Thai bases before moving troops that way). As far as Manchuko garrison troops, I avoid overusing these and primarily send a few engineer corps from the area to assist with base build ups (supply capacity) in North China. There are a few key units I do remove from this region always: The tank corps and enough garrison troops for Peiping and Tsientsin ( to free the troops there for front line actions). I do use PPs and assign them to Southern Army for future possible offensive actions. Anything less would be cheating I think. Perhaps I should utilize a few more of these garrison troops seeing that I will not be dropping those two divisions in the Amoy region. As for Luzon troops, I think my first clear action should be to identify the exact troops being sent there, and funnel the rest to Singora and beyond ( Palembang prep possibly?). I like my current strategy of going heavily for Mindinao, despite it possibly not being the 'ideal' action. To further this effort and allow me to also still hit Manado, Tarnate, Ambon, and beyond, I will not land ANY troops on the southern tip of Luzon until a bit later. In my next game, I will consider messing with mostly ignoring Mindinao and pushing harder south.
This gives me a total of 7 divisions worth of troops, with a few extras, to attack Singapore. Two of these counted divisions is of course just piecemeal troops approximating the strength of a division.
Feedback on the above thoughts?
Also, a question:
As for rebuilding units, I only rebuild one division which I had been sending to Luzon. The rest of the divisional components involved in Luzon and Malaya remain separated. What are your views on this subject?
On to the planes:
Best possible scenario I can see here is to keep the majority of the Army planes deployed at/near Takao in place. This would be excepting only a small squadron or two(bombers most likely) to assist with activities in Malaya. Especially the Army fighters need to stay here to protect shipping and troops. I would still focus all of my Oscar I-c production into upgrading my Malayan army air corps. As for Navy planes however... Move the 3rd Ku S-1 (zeros) towards Malaya after the initial sweeping(s) of Philippine skies. I can also see moving one or two Betty squadrons (or Nells even) into the Malaya region( Bangkok or Georgetown based shipping attacks possibly?). The two zero squadrons at Soc Trang that I move down towards Miri and Brunei- one of these should be shifted towards Malaya(or both and just send the first Oscar I-c squadron down here?). I still think for shipping protection, one of these squadrons should remain at Miri/Brunei. This should give me close to 200 fighter planes to operate in the skies near Singapore, plus the wealth of bombers.
Feedback?
I have already considered restarting this game with new moves taken into account..........
In fact, not long after writing the above sentence, I went ahead and did it. Deleted all I had written after it, and just getting busy on 1st turn moves. I still have the save and can easily return to it, but I doubt I will. Obviously, my assignments needed major review so I can do a proper 'Japanese supernova' in the DEI
After seeing some essentials flaws in my overall plan, adjusting them, I believe this game restart will be the one that breaks the '44 mark. While I dont get my industry exactly humming yet, I have been doing quite well for production and HI/resource pools. I will be sure and update yall on my progress.
Now it's time to get tweaking that industry!
Once again, thanks to the community for being here and I apologize for any bad grammar.
This is the best possible scenario I can come up with, in regards to nabbing Singapore earlier:
As for troops, the exact troops remain undecided, bottom line is I need to ignore China as much as possible (currently I have two divisions being dropped here to stop/push back the early AI attacks at/near Amoy and Foochow). These two divs should beeline to Singora instead along with extra supplies to keep the front moving better. Also, the two divs being sent up towards Rangoon, I will send these troops south instead. Once Singapore has been capped, route them northwards to push into Burma. (as an aside, this should allow me time to add a little supply and supply capacity to those northern Thai bases before moving troops that way). As far as Manchuko garrison troops, I avoid overusing these and primarily send a few engineer corps from the area to assist with base build ups (supply capacity) in North China. There are a few key units I do remove from this region always: The tank corps and enough garrison troops for Peiping and Tsientsin ( to free the troops there for front line actions). I do use PPs and assign them to Southern Army for future possible offensive actions. Anything less would be cheating I think. Perhaps I should utilize a few more of these garrison troops seeing that I will not be dropping those two divisions in the Amoy region. As for Luzon troops, I think my first clear action should be to identify the exact troops being sent there, and funnel the rest to Singora and beyond ( Palembang prep possibly?). I like my current strategy of going heavily for Mindinao, despite it possibly not being the 'ideal' action. To further this effort and allow me to also still hit Manado, Tarnate, Ambon, and beyond, I will not land ANY troops on the southern tip of Luzon until a bit later. In my next game, I will consider messing with mostly ignoring Mindinao and pushing harder south.
This gives me a total of 7 divisions worth of troops, with a few extras, to attack Singapore. Two of these counted divisions is of course just piecemeal troops approximating the strength of a division.
Feedback on the above thoughts?
Also, a question:
As for rebuilding units, I only rebuild one division which I had been sending to Luzon. The rest of the divisional components involved in Luzon and Malaya remain separated. What are your views on this subject?
On to the planes:
Best possible scenario I can see here is to keep the majority of the Army planes deployed at/near Takao in place. This would be excepting only a small squadron or two(bombers most likely) to assist with activities in Malaya. Especially the Army fighters need to stay here to protect shipping and troops. I would still focus all of my Oscar I-c production into upgrading my Malayan army air corps. As for Navy planes however... Move the 3rd Ku S-1 (zeros) towards Malaya after the initial sweeping(s) of Philippine skies. I can also see moving one or two Betty squadrons (or Nells even) into the Malaya region( Bangkok or Georgetown based shipping attacks possibly?). The two zero squadrons at Soc Trang that I move down towards Miri and Brunei- one of these should be shifted towards Malaya(or both and just send the first Oscar I-c squadron down here?). I still think for shipping protection, one of these squadrons should remain at Miri/Brunei. This should give me close to 200 fighter planes to operate in the skies near Singapore, plus the wealth of bombers.
Feedback?
I have already considered restarting this game with new moves taken into account..........
In fact, not long after writing the above sentence, I went ahead and did it. Deleted all I had written after it, and just getting busy on 1st turn moves. I still have the save and can easily return to it, but I doubt I will. Obviously, my assignments needed major review so I can do a proper 'Japanese supernova' in the DEI

Now it's time to get tweaking that industry!
Once again, thanks to the community for being here and I apologize for any bad grammar.
"I'm sure the universe is full of intelligent life. It's just been too intelligent to come here." - Arthur C. Clarke
- CyrusSpitama
- Posts: 222
- Joined: Mon Feb 21, 2011 2:36 am
- Location: Naw'lins, Luzianna
RE: Japan timeline- JFBs look here!
An auspicious beginning to this restart. Just a peek at 1st day results
I even had one mini sub hit the WV and another entered the bay, but hit nothing. Plane destruction was low on both sides although I had nearly 30 damaged planes reported at Pearl alone. Also, I clearly sank the Repulse with 7 torpedoes!! while the Prince of Wales is listed as sunk by 3 torps!



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"I'm sure the universe is full of intelligent life. It's just been too intelligent to come here." - Arthur C. Clarke
RE: Japan timeline- JFBs look here!
ORIGINAL: CyrusSpitama
This gives me a total of 7 divisions worth of troops, with a few extras, to attack Singapore. Two of these counted divisions is of course just piecemeal troops approximating the strength of a division.
Never go against saturated defensive positions with divisions not combined if you can help it. You'll take a lot more losses which will slow the recovery time . In the game I'm playing now I attacked Menado, Tarakan with the 146th Infantry Regiment then lifted them to Malaya to combine with the elements which form the 56th Division before entering Singapore.
Just a reminder they start out attached to the 16th Army you'll have to pay 100 PPs to change to 25th Army so save those PPs. [:)]
"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
- CyrusSpitama
- Posts: 222
- Joined: Mon Feb 21, 2011 2:36 am
- Location: Naw'lins, Luzianna
RE: Japan timeline- JFBs look here!
Thought for sure a few folks would be amazed at my first turn results... I know I was ! Best 1st turn EVAH!
SuluSea- Attacking fortified positions with broken down elements and the issues with that is something I was unclear on. Thanks for this feedback [:)] Plenty of time to adjust things as my first turn of orders is not yet concluded.
SuluSea- Attacking fortified positions with broken down elements and the issues with that is something I was unclear on. Thanks for this feedback [:)] Plenty of time to adjust things as my first turn of orders is not yet concluded.
"I'm sure the universe is full of intelligent life. It's just been too intelligent to come here." - Arthur C. Clarke
RE: Japan timeline- JFBs look here!
The 55th and Imperial Guard start in Cambodia, and the 5th and 18th land in Malaya. Thats 4 divs. I usually send the 2nd from Japan, and the 21st from Shanghai. Not counting armored forces and artillery. If Im feeling generous, I will also send in the 38th from Hong Kong.
The 16th from Okinawa, the 48th from Formosa, and the 21st bde from Hanoi is all I send to Luzon. The 65th bde from Formosa I send to Mindanao. Elements of the 1st and 2nd Tank divisions go to Burma.
This leaves me the 4th, the 33rd, and the 56th to take out Moresby and Darwin. The other misc regiments and whatever I get released from China and/or Korea is generally sent to the outer regions of the Pacific.
This is my "standard" phase I attacks and they are complete by the end of Jan 42 (except Luzon of course). After Singapore goes down, Phase II starts. Java and the rest of the DEI is the next target. Thats done by the end of March 42. Luzon will hold out until their supply runs out and that isnt likely to happen before the end of March at the earliest.
Phase III is where ever I decide to go next and varies from game to game. Sometimes Oz, sometimes India, I even went into Alaska / Canada once (Alaska falls easily, but Canada not so much [:D]).
The 16th from Okinawa, the 48th from Formosa, and the 21st bde from Hanoi is all I send to Luzon. The 65th bde from Formosa I send to Mindanao. Elements of the 1st and 2nd Tank divisions go to Burma.
This leaves me the 4th, the 33rd, and the 56th to take out Moresby and Darwin. The other misc regiments and whatever I get released from China and/or Korea is generally sent to the outer regions of the Pacific.
This is my "standard" phase I attacks and they are complete by the end of Jan 42 (except Luzon of course). After Singapore goes down, Phase II starts. Java and the rest of the DEI is the next target. Thats done by the end of March 42. Luzon will hold out until their supply runs out and that isnt likely to happen before the end of March at the earliest.
Phase III is where ever I decide to go next and varies from game to game. Sometimes Oz, sometimes India, I even went into Alaska / Canada once (Alaska falls easily, but Canada not so much [:D]).
- CyrusSpitama
- Posts: 222
- Joined: Mon Feb 21, 2011 2:36 am
- Location: Naw'lins, Luzianna
RE: Japan timeline- JFBs look here!
CV2- You said above you dont go AI past Xmas '41, so I assume these moves take place during PBEM? Also, some of the troop names and locations are confusing. Okinawa- 16th? Regardless, your hints are appreciated and I think I have it worked out it so far. Rest assured, I will be posting a screen shot when I take Singapore and with what elements.
I have high hopes this game will be a good one and a long campaign!
P.S. Canada? haha... for me to even consider a move to the east beyond Etorofu or the Marshalls is a ridiculous thought !
P.P.S. In the HoI series Canada is not such a crazy move

P.S. Canada? haha... for me to even consider a move to the east beyond Etorofu or the Marshalls is a ridiculous thought !
P.P.S. In the HoI series Canada is not such a crazy move

"I'm sure the universe is full of intelligent life. It's just been too intelligent to come here." - Arthur C. Clarke
RE: Japan timeline- JFBs look here!
16th division at Okinawa (9th, and 20th inf regs, the Kimura and Miura dets which form the 33rd reg, the 16th engineer, and the 16th armored or rather "recon" reg). Its already embarked (except 1 of the detachments is at Babeldaob).
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RE: Japan timeline- JFBs look here!
I actually like the AKL for transports since it allows you to save the big ones for transport later. It doesn't hurt if you lose them