I think I will try run the constructors on manual to get a better feel for resources. The AI does a good job, and that makes it easy to not pay much attention. You notice the problem only when it is glaringly obvious that the ship you are waiting on never finishes, or you notice a 30 ship construction queue when you want to build 2 more troop transports...
Starting with 1 colony and basic tech level is the point where I have done manual constructors as a survival mode. This because in that phase, pirates are a real annoyance. Ships have poor weapons, and long jump time, and mines tend to die before anyone can get there. This makes it beneficial to pick the mining systems carefully. A 40% steel source along side 2 other mines can be better than a 80% source half a sector away.
That being said, the pirate struggles on a 1 colony start with basic tech is so mighty fun that I am pretty sure I will start on "young" from now on.



