Do Roads Offmap

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aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

Do Roads Offmap

Post by aspqrz02 »

How does one undo this?

In the course of doing the revised Blank Case Blue map I have put in some of these on some hexes, and then added additional hexes later ... and you can't remove the flag for this. You end up either a) having to do the same for the next hex in the link to match them up or b) ending up with a rail hex that cannot be deleted.

How does one delete this flag completely from a hex?

Can one?

Phil
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Email: aspqrz@tpg.com.au
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Vic
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RE: Do Roads Offmap

Post by Vic »

in the "hex" subwindow there is a button you can use to manually set a roadtype to a selected hex (or none by specifying -1)

best,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

RE: Do Roads Offmap

Post by aspqrz02 »

Thanks. I'd tried the -1 trick on the first (direction) screen, I just didn't think of it for the *Type* of Road screen. D'uh! [8|]

Phil
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
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Email: aspqrz@tpg.com.au
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