change these.

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

Post Reply
Lonck
Posts: 106
Joined: Tue Nov 23, 2010 4:12 pm

change these.

Post by Lonck »

If a ship is repaired while going for repairs, they need to cancel the repair mission and go back to their previous position. I placed a repair bot on an exploration ship and the idiot is going to the other side of the galaxy to repair even though the repair bot took care of it. This isn't an isolated incident, it happens all the time.

Remove the ridiculous, irritating, rage-inducing attack warning. Its making me punch the monitor and desk resulting in broken bones. Why haven't you guys made a window already that displays all ships being attacked? This ridiculous warning goes off every second to warn me that an insignificant freighter or an exploration ship, who escape the attacker anyways and have repair bots so I don't have to worry about it, is being attacked by a kaltor when I got better things to monitor. Of course I can't disable it because then I get absolutely no warnings at all.
PlacidDragon
Posts: 118
Joined: Tue Jun 15, 2004 6:06 pm
Location: Norway

RE: change these.

Post by PlacidDragon »

Most "automated behavior" is severely messed up in that regard. If a ship goes to refuel, it will happily ignore everything in its quest to dock with whatever station it'll get its fuel from. It'll pass straight through enemy fleets shooting at it without shooting back... because.. well.. it needs to get its tank topped up :)

I'd say its quite silly.. if it hadnt been so sad, hehe. Overall though, the game is awesome :)
User avatar
adecoy95
Posts: 420
Joined: Fri Mar 26, 2010 2:01 am

RE: change these.

Post by adecoy95 »

since we are on the subject of automation, energy converters are incapable of being used to create stations ships will actually refuel at automatically!
User avatar
MartialDoctor
Posts: 391
Joined: Mon Mar 07, 2011 10:01 am

RE: change these.

Post by MartialDoctor »

Unfortunately, there are many small annoyances in this game. You have brought up a couple of good ones, though.
User avatar
Harrs
Posts: 64
Joined: Wed Aug 15, 2012 9:16 am

RE: change these.

Post by Harrs »

Disable exploration ship is attacked warning would be very useful...
Make this game harder!
User avatar
MartialDoctor
Posts: 391
Joined: Mon Mar 07, 2011 10:01 am

RE: change these.

Post by MartialDoctor »

ORIGINAL: Harrs

Disable exploration ship is attacked warning would be very useful...

You're right on that one!
Post Reply

Return to “Distant Worlds 1 Series”