1.03 patch preview

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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wolf14455
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RE: 1.03 patch preview

Post by wolf14455 »

ORIGINAL: Rasputitsa

ORIGINAL: doomtrader
@gwgardner, I dont remember the exact algortihm, but the game compares the strength of both sides. It considers the maximum and minimum damage caused by the vessel and the fleet level then compares it for both sides. The higher the advantage of the defender, the smaller the chance for succesfull disembarking.

Does this only apply to fleets that are at sea, in a sea zone, because that would mean that you would have to keep fleets at sea and under potential air attack, waiting for an invasion that may never come, it could be an expensive defence strategy. Should fleets in adjacent sea zones be able to exert some influence on naval superiority. [:)]

IMHO ships in port adjacent to the invader zone and costal Air should count too.

SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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doomtrader
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RE: 1.03 patch preview

Post by doomtrader »

At the moment we are counting only the ships in the same Sea Zone.
Adding adjacent ports might be a good choice, but not sooner than for the next patch.
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Rasputitsa
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RE: 1.03 patch preview

Post by Rasputitsa »

ORIGINAL: doomtrader
@Rasputitsa, such change is rather impossible.

If it is not possible now, then if there is to be a follow-up game to ToF, then I would suggest that amphibious operations should have a more comprehensive treatment. Although the Eastern Front is the major focus of war in Europe, from the perspective of the Western allies, it is amphibious operations. It should not be possible to throw a major landing ashore, on any vacant beach, at a game turns notice.

Amphibious operations require long term planning and in the next game system the player's decisions, for future operations, can be used to give the AI some help in preparing a credible defence. [:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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doomtrader
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RE: 1.03 patch preview

Post by doomtrader »

Just wanted to let you know that the first version of teh patch has been delivered to Matrix.
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Rasputitsa
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RE: 1.03 patch preview

Post by Rasputitsa »

ORIGINAL: doomtrader
Just wanted to let you know that the first version of teh patch has been delivered to Matrix.

Thanks for the info.[:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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