ORIGINAL: warspite1
I can ask Patrice to let you have one - any requests?
Let me take a look at the counters and find one. Thanks, even if you can't do so.
Moderator: Shannon V. OKeets
ORIGINAL: warspite1
I can ask Patrice to let you have one - any requests?
warspite1ORIGINAL: Missouri_Rebel
I would assume the U.K has to be one of the harder countries to play. Them and maybe Japan.
1) Which country would be the easiest to play as? I would also assume Russia early on as long as the player discovers how to slow the Germans thrust just enough.
2)I guess a noob such as myself should stay away from any global game if there are only a couple of players. Are there a good mix of 2 nation scenarios that would be easiest to begin at?
3) (and most important at this juncture) What are the suggestions for learning the system? How would you direct a potential newcomer?
Read the rules front to back? Concentrate on a certain set of rules? Start with ____ section? Read this article_________? Buy the boardgame to use their examples on map? Use VASSAL?
Please be specific.
I think I might have CWiF on some hard drive. Would you suggest trying to use that as a player aid?
Again,
thanks from a future opponent.
mo reb
warspite1ORIGINAL: paulderynck
With great respect, it would appear from the stats that any competent Japanese commander of Yamato could dispatch Warspite without incurring any serious damage.ORIGINAL: warspite1
I look forward to it Empire. I can see the AAR now:
April 1942. The RN's Eastern Fleet, led by HMS Warspite, sorties into the South China Sea and quickly despatches Yamato, Hiei, Kongo and Nagato to the bottom of the sea. Yamato and Warspite fought a duel that lasted 30 minutes. Warspite's 15-inchers pummelled the hapless Japanese battleship into oblivion, while in reply, the Grand Old Lady required a new lick of paint when she returned triumphantly to Singapore after the battle.
The Yamato was 3 kts faster and could fire shells 42 km while the Warspite's record hit with her 15 inchers was at a distance of less than 24 km. The Yamato would have an 18 km "safety zone" whithin which she could fire at the Warspite without danger of being hit herself.
The Warspite would only have a chance if she appeared out of a fog bank or morning mist and was within range of Yamato. Otherwise the Yamato just stays out of range with her superior speed and pummels Warspite with complete impunity.
Sorry.
(That would have been a clever ruse on the part of Hutton & Crew had it not been for the one clue that was completely overlooked; Decima Flottiglia MAS sailors lacked a penis;AAR: May 1st 1942
Warspite returned to Singapore at the end of the turn for tea and medals, only to find that the Italian X MAS had got there first. However, after quickly recovering from the shock of seeing enemy ships barring his way, Captain F.E.P Hutton devised a cunning plan.
Hutton pretended to surrender his fleet to the Italian sailors and invited them aboard the Flagship; seemingly to offer his sword in surrender. But Hutton had no such intention. As the Italians came aboard the crew of the Warspite shouted Boo! at the top of their voices; frightened by the noise, the Italian sailors immediately put their hands up and found themselves surrendering to Hutton and his men.
Pleased with his work, Hutton then ordered Warspite to enter the port to get some well earned rest. After all, tomorrow was going to be a busy day, Warspite had the rest of the IJN to sink before heading back to the Mediterranean, where, within a couple of weeks, she had also forced the surrender of Mussolini and Italy.
After Italy's exit from the war in July 1942, Hutton formulated his next plan... "time for me to visit the Baltic and deal with that pesky Mr Hitler".

Not to worry, I would never have posted this if I had checked my NDA first.ORIGINAL: warspite1
warspite1ORIGINAL: paulderynck
With great respect, it would appear from the stats that any competent Japanese commander of Yamato could dispatch Warspite without incurring any serious damage.ORIGINAL: warspite1
I look forward to it Empire. I can see the AAR now:
April 1942. The RN's Eastern Fleet, led by HMS Warspite, sorties into the South China Sea and quickly despatches Yamato, Hiei, Kongo and Nagato to the bottom of the sea. Yamato and Warspite fought a duel that lasted 30 minutes. Warspite's 15-inchers pummelled the hapless Japanese battleship into oblivion, while in reply, the Grand Old Lady required a new lick of paint when she returned triumphantly to Singapore after the battle.
The Yamato was 3 kts faster and could fire shells 42 km while the Warspite's record hit with her 15 inchers was at a distance of less than 24 km. The Yamato would have an 18 km "safety zone" whithin which she could fire at the Warspite without danger of being hit herself.
The Warspite would only have a chance if she appeared out of a fog bank or morning mist and was within range of Yamato. Otherwise the Yamato just stays out of range with her superior speed and pummels Warspite with complete impunity.
Sorry.
[whispers] paulderynck, I know [;)].
It's just a bit of harmless banter between myself and my fellow member of the landed-gentry Mr Empire101.
ORIGINAL: Missouri_Rebel
ORIGINAL: warspite1
I can ask Patrice to let you have one - any requests?
Let me take a look at the counters and find one. Thanks, even if you can't do so.
This one ? [:D]ORIGINAL: Missouri_Rebel
Is the Missouri available?

Is there a site that hosts all the counters from every CS available or just a few?Be carefull to keep it in GIF file format, so that the transparency of the corners is not lost.
![]()
warspite1ORIGINAL: SLAAKMAN
(That would have been a clever ruse on the part of Hutton & Crew had it not been for the one clue that was completely overlooked; Decima Flottiglia MAS sailors lacked a penis;AAR: May 1st 1942
Warspite returned to Singapore at the end of the turn for tea and medals, only to find that the Italian X MAS had got there first. However, after quickly recovering from the shock of seeing enemy ships barring his way, Captain F.E.P Hutton devised a cunning plan.
Hutton pretended to surrender his fleet to the Italian sailors and invited them aboard the Flagship; seemingly to offer his sword in surrender. But Hutton had no such intention. As the Italians came aboard the crew of the Warspite shouted Boo! at the top of their voices; frightened by the noise, the Italian sailors immediately put their hands up and found themselves surrendering to Hutton and his men.
Pleased with his work, Hutton then ordered Warspite to enter the port to get some well earned rest. After all, tomorrow was going to be a busy day, Warspite had the rest of the IJN to sink before heading back to the Mediterranean, where, within a couple of weeks, she had also forced the surrender of Mussolini and Italy.
After Italy's exit from the war in July 1942, Hutton formulated his next plan... "time for me to visit the Baltic and deal with that pesky Mr Hitler".
After assembling the Italian Crew-women on deck for roll call to remove their wetsuits & facemasks the crewmen of Warspite fell into a deep deep trance as their libidos shifted acutely higher thereby nullifying all resistance to Secret Weapon Italian control. The Warspite fell lovingly into the hands of Decima Flottiglia MAS & floated into captivity to Pitcairn Island & remained as slaves for the rest of their lives. Happy Ending complete). [:D]
ORIGINAL: Froonp
This one ? [:D]ORIGINAL: Missouri_Rebel
Is the Missouri available?
Be carefull to keep it in GIF file format, so that the transparency of the corners is not lost.
![]()
warspite1ORIGINAL: Missouri_Rebel
<------------------- I like it. Thanks.
(Warspite1-the-Handsome-Suave-High-as-a-Kite, still fixating in a trance on Pitcairn Isle feels a teeny pinch as the needle injects more tranquilizer to deaden the anguish/ectasy of capitulation to the special mission that ensnared his ship. Of course his shock was further aggravated while standing over the WiF Map & peering through the microscope at the Helm of HMS-Warspite he witnesses this grinning mug staring right back at him);"That incredibly handsome, suave, sophisticated warspite1 bloke was right all along".....

Nice. [:)]ORIGINAL: Missouri_Rebel
<------------------- I like it. Thanks.

ORIGINAL: Cad908
Mo Reb,
Here is a link to the final edition rules with the examples included. The one on ADG's website for some reason does not include the graphics. It was done by a fan, and I would give credit if I knew his / her name.
http://manlig.org/wif/RaW-7mAug2004.pdf
This RAW forms the basis of the game.
Two other documents:
Rules as Coded (RAC) Some 98% of RAC is directly from RAW. It provides clarifications to the rules and the transition form a paper game to the computer one.
Players Manual (PM) Details sequence of play and all the forms used in MWIF, along with many other goodies are part of MWIF... The timing of their release is up to Matrix.
-Rob
ORIGINAL: warspite1
Mo Reb I never played Advanced 3rd Reich (although did try 3rd Reich). In my opinion, 3rd Reich and WIF simply do not compare.
There are a number of reasons for WIF being simply the best game ever.
1. I believe it has the right mix of playability and complexity.
2. It is fun without being in any way a "beer and pretzels" game.
3. There are no sure-fire strategies - variable weather, variable turn-length, a degree of luck when picking reinforcements plus of course good old fashioned dice, all go together to ensure that no two games are alike.
4. For those expecting a 100% accurate OB and unit factors, then this is not the game for them. However, what WIF does is give each player an accurate feel for their country's armed forces; the benefits and the problems that go with them - e.g. Commonwealth a small, mobile army - the Commonwealth army must be used sparringly; decent aircraft with a large variety of types giving a good degree of flexibility; and a lot of ships - by no means the best quality (except HMS Warspite of course) and massively overstretched.
5. The ruleset gives the game a proper historical context, but within that framework a player is not strait-jacketed in terms of players being able to try loads of different strategies.
6. A really important element for me with any game is the "look" of the game. WIF looks fantastic (except for the Final Edition maps [:(]) but the superb MWIF map sorts that little problem out [:)]. The counters are exceptionally good - NATO symbols for the army, silhouettes for the ships, and full colour camoflagued aircraft. Playing with SIF and PIF is a must for me as these excellent counters really add to gaming experience .
ORIGINAL: paulderynck
With great respect, it would appear from the stats that any competent Japanese commander of Yamato could dispatch Warspite without incurring any serious damage.ORIGINAL: warspite1
I look forward to it Empire. I can see the AAR now:
April 1942. The RN's Eastern Fleet, led by HMS Warspite, sorties into the South China Sea and quickly despatches Yamato, Hiei, Kongo and Nagato to the bottom of the sea. Yamato and Warspite fought a duel that lasted 30 minutes. Warspite's 15-inchers pummelled the hapless Japanese battleship into oblivion, while in reply, the Grand Old Lady required a new lick of paint when she returned triumphantly to Singapore after the battle.
The Yamato was 3 kts faster and could fire shells 42 km while the Warspite's record hit with her 15 inchers was at a distance of less than 24 km. The Yamato would have an 18 km "safety zone" whithin which she could fire at the Warspite without danger of being hit herself.
The Warspite would only have a chance if she appeared out of a fog bank or morning mist and was within range of Yamato. Otherwise the Yamato just stays out of range with her superior speed and pummels Warspite with complete impunity.
Sorry.
pauld
ORIGINAL: Extraneous
I thought I might bring this to your attention (unless your NDA is different than mine).
Beta Tester Agreement
3. Confidential Information
You shouldn't be giving your opinions of the game (which could be considered a review). I would suggest you re-read your NDA.
ORIGINAL: Extraneous
ORIGINAL: paulderynck
With great respect, it would appear from the stats that any competent Japanese commander of Yamato could dispatch Warspite without incurring any serious damage.ORIGINAL: warspite1
I look forward to it Empire. I can see the AAR now:
April 1942. The RN's Eastern Fleet, led by HMS Warspite, sorties into the South China Sea and quickly despatches Yamato, Hiei, Kongo and Nagato to the bottom of the sea. Yamato and Warspite fought a duel that lasted 30 minutes. Warspite's 15-inchers pummelled the hapless Japanese battleship into oblivion, while in reply, the Grand Old Lady required a new lick of paint when she returned triumphantly to Singapore after the battle.
The Yamato was 3 kts faster and could fire shells 42 km while the Warspite's record hit with her 15 inchers was at a distance of less than 24 km. The Yamato would have an 18 km "safety zone" whithin which she could fire at the Warspite without danger of being hit herself.
The Warspite would only have a chance if she appeared out of a fog bank or morning mist and was within range of Yamato. Otherwise the Yamato just stays out of range with her superior speed and pummels Warspite with complete impunity.
Sorry.
pauld
Nothing wrong with mentioning an AAR or opinion on a ships actual abilities.