Nato counters project (nostalgic only)

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VPaulus
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RE: Nato counters project (nostalgic only)

Post by VPaulus »

Graphically speaking I prefer the original ones. But I understand the concerns rise by other members.

In this last picture I prefer option number 1. I know there's some redundant information with the class unit, but it's much better graphically balanced.
Maybe it could be a good compromise for the ones who want a larger symbol. I like it.
Thanks for all your efforts.
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laska2k8
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RE: Nato counters project (nostalgic only)

Post by laska2k8 »

new beta with extra info (a lot of work for a single counter)

R = regular (Series)
3|4|1 = movement, soft att., hard attack
8 = ground defence



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laska2k8
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RE: Nato counters project (nostalgic only)

Post by laska2k8 »

ORIGINAL: VPaulus

Graphically speaking I prefer the original ones

maybe a good compromise


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VPaulus
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RE: Nato counters project (nostalgic only)

Post by VPaulus »

Indeed, it seems to be a good compromise. [:)]
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Wolfe1759
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RE: Nato counters project (nostalgic only)

Post by Wolfe1759 »

Like the look with the contrast stripe.

For the additional information on the counters the three digits below the icon could be soft attack, hard attack, defence (keeping combat stats together) with the digit to the left then being movement. However I must admit that I personally just consider the unit type, strength and the predicted combat results rather than examining the individual attack and defence strengths when planing an attack and with movement rely on the reachable hexes displayed when you click a unit so the additional info of these additional numbers on the counters don't really add much for me.

Overall of all of the above I prefer the original ones modified to have just the specific unit descriptor (e.g. Wehrmacht Infantry, Pz IVH(J))though to keep a consistent style remove the outer black rectangle from artillery etc. (post 18) to match with the armour and infantry.

Out of interest how are you going to display units when both land and air units are in the same hex?

Keep up the good work.

P.S. It is a lot easier to be a critic than an artist [:)]
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill
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Vulcan54
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RE: Nato counters project (nostalgic only)

Post by Vulcan54 »

Could somebody please tell me the name of the game on which these counters are based, the one with modern NATO forces facing Soviet forces across the Rhine?
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Wolfe1759
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RE: Nato counters project (nostalgic only)

Post by Wolfe1759 »

I believe it is the World at War series by Lock 'N Load http://www.boardgamegeek.com/boardgame/ ... enbach-gap
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill
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Vulcan54
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RE: Nato counters project (nostalgic only)

Post by Vulcan54 »

Thanks Wolfe, I thought it was a computer game [:(]
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wodin
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RE: Nato counters project (nostalgic only)

Post by wodin »

Just browsing the forum..superb work mate. Love it. PC isn't a game for me..but these counters are grogporn.

ORIGINAL: laska2k4

ORIGINAL: VPaulus
Are you planning to use different colours for different nations?

Yes I'm, different nation, different counter colour.

this is what I did so far



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rodney727
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RE: Nato counters project (nostalgic only)

Post by rodney727 »

What about the SE units? Black SS units would be nice.. I like this idea. I also prefer counters to sprites. Time of wraith counters much like yours are my favorites.
ORIGINAL: laska2k4

other types to choose from [:D]



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RevRick
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RE: Nato counters project (nostalgic only)

Post by RevRick »

I was going to ask about this because I hate war games with the miniatures look (I guess that is what 'sprites' are.) I have played with the little paper squares for so long before computers that the alternate unit markers in use in the games I see on the market now look like it's a game designed for 11 year old prepubescent geniuses. Give me the symbols with enough data that I can tell who they are, and possibly click on them to get more unit info as necessary - than an an overhead shot with terrain built in.

If this game is heading that way with this mod, maybe I will buy it. If it looks like a bunch of nerds gathered around plastic toy soldiers - I got over that at 11.
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