Star Lords

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wozza
Posts: 85
Joined: Fri Mar 05, 2010 8:13 pm

Star Lords

Post by wozza »

What people think of this new game that is in development.
http://starlords-game.com/main/
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adecoy95
Posts: 420
Joined: Fri Mar 26, 2010 2:01 am

RE: Star Lords

Post by adecoy95 »

dosent look all that interesting to me personally.

i am very much looking forward to star drive instead atm
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Arcatus
Posts: 197
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RE: Star Lords

Post by Arcatus »

Another thread of another game?

In my opinion this is the wrong forum for such threads...

But with that being said - anyone know of an active 4x coummunity? In other words; the right place for such threads.

And Stars!

[:D]
darcion
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Joined: Thu Sep 13, 2012 5:05 am

RE: Star Lords

Post by darcion »

i have this early version but did not like it yet. if this will become a new version of MOO (i hope it)than we will hear about it later on release.
w1p
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RE: Star Lords

Post by w1p »

both games look pretty impressive, but star drive looks alot more polished at the moment.
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MartialDoctor
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RE: Star Lords

Post by MartialDoctor »

ORIGINAL: Arcatus

Another thread of another game?

In my opinion this is the wrong forum for such threads...

Yeah, there's been a lot. But there is also no off-topic section here...
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ASHBERY76
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RE: Star Lords

Post by ASHBERY76 »

The diplomacy model seems to have casus belli.If it has non Civ copy diplomatic system I am interested.
wozza
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Joined: Fri Mar 05, 2010 8:13 pm

RE: Star Lords

Post by wozza »

He is another one on Kick starter M.O.R.E
http://www.kickstarter.com/projects/144 ... f=category
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AndonSage
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RE: Star Lords

Post by AndonSage »

ORIGINAL: wozza

He is another one on Kick starter M.O.R.E
http://www.kickstarter.com/projects/144 ... f=category
M.O.R.E. hit it's funding goal today [8D]
"You can have peace. Or you can have freedom. Don't ever count on having both at once." - Robert A. Heinlein
"A government big enough to give you everything you want, is strong enough to take everything you have." - Thomas Jefferson
TheJian
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RE: Star Lords

Post by TheJian »

I sounds just like DW 2 me.
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Darkspire
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RE: Star Lords

Post by Darkspire »

ORIGINAL: TheJian

I sounds just like DW 2 me.

Think you need to read the project outline it is nothing like DW and I would imagine DW2 would be an improved version of DW. M.O.R.E is based on MOO2.

Darkspire
TheJian
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RE: Star Lords

Post by TheJian »

ORIGINAL: Darkspire

ORIGINAL: TheJian

I sounds just like DW 2 me.

Think you need to read the project outline it is nothing like DW and I would imagine DW2 would be an improved version of DW. M.O.R.E is based on MOO2.

Darkspire
IMO this sounds like whats im playing right now

8 major races each with their own ship designs, technologies, unique traits and unique abilities, meaning playing with each race is a different challenge and offers new ways to approach the game.
Big, living universe: In addition to the major powers, independent races and pirate clans also claim the galaxy as their residence; their existence can be an annoyance, or a blessing if you can take advantage of them.
Deep economical and political layer: War isn't the only way to weaken your rivals. Diplomacy, inteligence and trade can be one of many powerful tools that, if used properly, can be very effective as well.
Tactical Turn based combat
Generals: These unique and powerful units evolve as they battle and if used well can be the difference between defeat and victory.
Randomly generated universe, tech tree and units: You will never play the same game twice.
Empire shattering: Unrest might lead rebels to start a civil war which in turn might lead to the creation of a new, independent empire that might grow to rival your own.
Plotting: Secretly finance a war against your rivals in order to weaken them or prepare a surprise joint war along with your allies in a bid to destroy that frighteningly fast growing empire. Beware of spies and whistleblowers though; your plot might be uncovered before you put it in action and the consequences can be dire.
Domestic Policies: Rule your empire as you wish. Turning it into a dystopia, a utopia or something in between, it's up to you.
Human-like AI that doesn't cheat and plays by the same rules as human players, while presenting a constant challenge.
Modding Support.

this is the only thing diff.. but multiplayer does not make a game IMO... ONCE MORE ITS IMO so i dont think i need to reread..why do you guys alwasy think if someone does not think as you do, they need to............lol

Lan, hot seat and Online multiplayer with matchmaking.
Completely DRM-fre
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JosEPhII
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Location: Cornfields of Western IL. USA

RE: Star Lords

Post by JosEPhII »

ORIGINAL: wozza

What people think of this new game that is in development.
http://starlords-game.com/main/
Just pre-oredered it, and have only started.

But Any TBS Space game has my attention and support. And Yes from personal experience it does remind me of the MoO series with some twists. But it's still only an Alpha so it's going to morph as time goes by.

JosEPh[:)]
"old and slow.....Watch out!"
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doomtrader
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RE: Star Lords

Post by doomtrader »

Does it has something common with this title?
http://www.abandonia.com/en/games/24629/Starlord.html
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Anguille
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RE: Star Lords

Post by Anguille »

ORIGINAL: doomtrader

Does it has something common with this title?
http://www.abandonia.com/en/games/24629/Starlord.html

No. I think they just happen to have a very similar name.
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doomtrader
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RE: Star Lords

Post by doomtrader »

Too bad. I remember playing old StarLords on Amiga
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Hertston
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RE: Star Lords

Post by Hertston »

ORIGINAL: Anguille

No. I think they just happen to have a very similar name.

I think people are just running out of titles for space 4X games. The genre seems to have become very overcrowded lately. Just a pity only a couple have been worth bothering with.

Rather bored of 4X now. I just wish somebody would go get a license from David Weber or John 'Jack Campbell' Hemry and use it for a really decent tactical/grand tactical space warfare game. A computer version of Saganami Island would do nicely.

Actually, on the topic of space games I floated a few quid on Solar War recently mainly because the scenario interested me for once. The alpha is promising enough despite the very 'indie' looks at present.
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ASHBERY76
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Location: England

RE: Star Lords

Post by ASHBERY76 »

The updates on the forum from devs seemed to have dried up for this game.Always a risk to back an unfinished product.
Jaimoe_MatrixForum
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Joined: Sun Feb 25, 2007 3:59 am

RE: Star Lords

Post by Jaimoe_MatrixForum »

ORIGINAL: ASHBERY76

The updates on the forum from devs seemed to have dried up for this game.Always a risk to back an unfinished product.

Yeah they are claiming the next alpha update has been ready for a while but they can't upload it because of internet problems. Not a good sign. lol
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RedArgo
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Location: Illinois

RE: Star Lords

Post by RedArgo »

they say they are still working on the game while they work out their internet problems, so I hope that is the case
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