No Grand Campaign - Please

Unity of Command lets you replay the epic conflict that was the Stalingrad Campaign of World War II. In this turn-based game of strategy and cunning, observe how opportunity leads the German army to advance recklessly into the steppes of southern Russia. And as the story unfolds, join the Soviet campaign to repel the invaders... As these legendary battles play out on the hex board, the tension of decision making and difficulties of conducting operations on a massive scale emerge. Command armies and fronts in maneuver warfare, thrust and encircle, capture cities and cross continents; but never, ever forget to watch your supply lines. The Red Turn expansion ads a gigantic Soviet expansion centered on the Kursk campaign.

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Astyreal
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Joined: Sat Oct 02, 2010 4:12 pm

No Grand Campaign - Please

Post by Astyreal »

Those who have seen my post on unityofcommand.net know that I am an enormous fan of this game. In fact every time I fire it up I appreciate it that bit more.

I also would like to see additional releases and content for the series. however there is one avenue I hope the developers don't go down, and that is of a grand campaign.

To be honest I am not too worried they try to develop such a monster scenario, because the dev team clearly spend a lot of time on design coherency and playability.

Unity of command gives you a few choice problems to mull over and savor. They don't throw the kitchen sink at you. It is unique in that respect.

Let's keep it that way.

[:-] [:D]
gdrover
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Joined: Thu Dec 04, 2008 6:37 pm

RE: No Grand Campaign - Please

Post by gdrover »

Couldn't disagree more...[:'(] [;)]

This game cries out for a larger campaign. Perhaps not the entire front, but rather 3 grand campaigns: one for each Armee Gruppe: North, Center, South. The fast-play nature of the system would easily allow the player to manage the number of units, and the operational area at any given time wouldn't be that much larger than the smaller scenarios, which are about 1/3 of the Armee Gruppe Front.

Frankly, these small scenarios have only wetted my appetite for what I would see as the real game: 60 turns+ and the entire Armee Gruppe Sud operational area for 1942/43 would be a great place to start.

Prestige Points could be accumulated immediately upon the capture of objectives, and reserves and replacements could become available as they did historically.

PLEASE, PLEASE, DO make a larger scenario... and do it soon...I can't wait.





GMoney
Pincer Movement
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RE: No Grand Campaign - Please

Post by Pincer Movement »

I agree as well, what an early game an already hunger for more in depth campaigns. I love the uniqueness too choosing this time period and operation. Hopefully this game becomes what i thought decisive Battles series was going to be until they kinda faded away. None the less this is fun addicting play style gameplay that recurres some smart strategy.
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von altair
Posts: 316
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RE: No Grand Campaign - Please

Post by von altair »

Well, I have to disagree with Asty. I would buy this game, if there were some Grand Campaign. Perhaps even the whole Operation Barbarossa.

Perhaps I am too hardcore strategists since I need more complex games like War in the East. But just little more effort this game could have been a megahit. Resource management and new unit purchases etc.
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SeaMonkey
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Joined: Sun Feb 15, 2004 3:18 am

RE: No Grand Campaign - Please

Post by SeaMonkey »


This is exactly what I would expect as a reaction to a great game interface. Gentlemen, the die is cast, we now have an entry to a new gaming platform. There is no telling where this design will escalate to. It's been a while in coming and I for one am glad to see it. "Hold the reins loose and let 2X2 run!"[8D]
WillyPete
Posts: 7
Joined: Mon May 21, 2001 8:00 am

RE: No Grand Campaign - Please

Post by WillyPete »

I agree with you 1000%! I'd love to see a grand campaign from Barbarossa on. It's a fine game engine that's just right, it's not too complex with hardcore rules like War in the East. Games would be fluid, quick paced, and fun!

The basics are solid. All it needs is just a bit of tweaking for larger campaigns. A campaign for each Army Group is a fine idea as well - just perfect for UoC's engine.

I only hope the games catches enough interest from the WitE fans to get things moving here. Great game!
vonRocko
Posts: 1451
Joined: Tue Nov 04, 2008 12:05 pm

RE: No Grand Campaign - Please

Post by vonRocko »

Hello LTPappy, Did you wait 10yrs. to make that post?[X(]
You must be a man of few words.[;)]
Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

RE: No Grand Campaign - Please

Post by Hanal »

I think LTPappy finally found his "Juicy Fruit" moment ....Welcome aboard!....[:)]

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borsook79
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RE: No Grand Campaign - Please

Post by borsook79 »

If it counts for anything I too hope for a Grander campaign and will buy such an expansion the moment it comes out. 
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Queeg
Posts: 495
Joined: Thu Jun 23, 2005 3:33 am

RE: No Grand Campaign - Please

Post by Queeg »

If the choice is between a WWII Eastern Front grand campaign or a series of smaller campaigns from WWII or earlier, I vote for the latter. I really like this game engine and would love to see how it handles other eras.
jjdenver
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RE: No Grand Campaign - Please

Post by jjdenver »

Sorry 100% disagree with original post. You have small scenarios - go ahead and enjoy them. But no reason to hold back those of us who like chained campaigns and larger scenarios. You can play campaign scenarios as individual scenarios and enjoy them that way - but I and I'm sure a lot of others prefer to have battle results affect following battles in a grand campaign. And many of the UOC scenario maps are very small and cramped. I'd appreciate larger maps.
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Queeg
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RE: No Grand Campaign - Please

Post by Queeg »

I think the immediate issue is where they go next. They've said they want to start small and perhaps work their way toward a larger campaign. The engine works quite well at the current scope, and I think they're wise to build gradually rather than jumping straight into a mammoth campaign.
gdrover
Posts: 215
Joined: Thu Dec 04, 2008 6:37 pm

RE: No Grand Campaign - Please

Post by gdrover »

That makes sense. A mamoth campaign may be too much of a strech right away, but certainly something as large as an Armee Gruppe (1/3 of the front) and longer could be dev'ed fairly quickly without stretching the game engine or their dev time too much. Meanwhile they could also develop another offering of smaller campaigns to satisfy those fans as well.
GMoney
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JiminyJickers
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Location: New Zealand

RE: No Grand Campaign - Please

Post by JiminyJickers »

I played the demo and while the game is enjoyable, without a grand campaign I'm not really interested.

Maybe UoC 2, if they make it will have a grand campaign, will definitely be interested in that.
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demyansk
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RE: No Grand Campaign - Please

Post by demyansk »

I like this game b/c its easy but challenging and the map looks great
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Tac2i
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RE: No Grand Campaign - Please

Post by Tac2i »

I bought the game because it was on sale for $9.99 and I like the WWII operational game type. Love the map. Despite having just barely looked at it, I'd certainly like to see the scope opened up to a larger campaign. A random game generator would be really nice as well, ala ATG style.
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wodin
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RE: No Grand Campaign - Please

Post by wodin »

Thing is the bigger the campaigns the worse the AI gets..Maybe linked campaigns would be better possibly.
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nikdav
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RE: No Grand Campaign - Please

Post by nikdav »

The next update added the editor, and so we can make the big scenarios that we want !

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