A couple of quick comments - 75% of disabled Germans return - true, to some degree, they actually all return in time, just not as German. The game distributes the return to the appropriate nationalities according to 21.1.10.1 - Rumania 10%; Hungary 9%; Finland 4%, etc.; Germany the rest (about 75%). Hence why you see my minor allies in the front per Tarhunnas advice. As per his advise "it is important to get your minor axis units engaged in the fighting as much as possible without making them carry the weight of actually holding the hex outright." They have a boat load of support units which show up and fire even if your doing the soaking attacks. Kinda why your losing more men every turn.
So your wrong as long as the minors are part of the fight close to all the Germans return as German. This is old news for guys that have played past 1942 unlike yourself.
MT - it is not 100% in 100 turns; eg 1% per turn; but as the number of men left unreturned goes down; 1% of the remainder is less. In theory, they'll never all return unless you played an infinite number of turns.
However, in practice, as your starting pool is 1,000,000 disabled at this point in our game; you will in practice see them return.
So wrong again.
This is not an experiment for me.
As far as ungrades go and your armament slide to 0, you have more up grades coming. I am guessing ( not really) that the SHC like the GHC does upgrades the hole war. Your delaying the completion of the upgrades. Kinda like borrowing from Peter to pay Paul.
The disbanding has little to do with rifles. Part of the set-up, sure my rifle ready squads has been increasing not decreasing the last 3 turns.
What I am doing is the counter to the soaking attacks, thats why it is requiring more and more attacks ( men/guns/afvs/ammo ect) to take 5 hexs and I am losing less and less each turn.
Ok the teacher is done teaching the student.
Thanks for letting me in and sorry I upset you so much.
This is a game try having some fun I am


Have a great game and happy hunting
