Surface taskforce all 30 knot+ ships are set to retire. Fully refueled all op points available move 9/4. Example start at Luganville move to Noumea 10 hexes. Example start at Tulagi move to Luganville 13 hexes(screen attached).
First day I would have expected the fleet to move to 9 hexes away from destination (max range for a night attack) and then day 2 to move in to attack at night then move back. Instead in both these examples the surface fleet moves as far as it can at night still 1 hex short of destination then moves and attacks in daylight fights a battle moves just 1 hex from destination still in daylight(runs out of op points ?) and then gets smashed by allied carrier planes.
So far I have lost 3 cruisers and 16 destroyers for nothing because I cannot get my fast surface fleets to move in at night strike and then move away by dawn. Please can anyone advise me what I am doing wrong with the orders ? How do I get taskforces to attack in this way when they start from say 10 to 15 hexes from destination ? Note it does seem to work ok when the ships start from further away eg tulagi to efate seems to work.







