Game is Improving

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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comsolut
Posts: 490
Joined: Sun May 30, 2004 8:13 pm

Game is Improving

Post by comsolut »

Played a few turns of the Grand campaign and Barbarossa North and the game seems to be improving.

The UI is getting better with additions, particularly the exclamation mark noting units to deploy. (At least I don't recall that in Ver 1.00)

Sea Battles and convoys seem improved.

Even the AI seems to act more realistic.

All in all, very pleased the developer keeps working on the game as it fill a fast playing beer and pretzels WWII in Europe market.

The detail is very good without bogging the play down. I am pleseantly surprised at the range of activity and choices but amazed how at fast I can complete my turn. That is a real strength for this game.

Soon I might be ready for a PBEM game. [:)]
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doomtrader
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Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
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RE: Game is Improving

Post by doomtrader »

Hi comsolut.

Thanks for the kind words.
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