How Do You See What the Enemy Does to You?

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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Rasputitsa
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RE: How Do You See What the Enemy Does to You?

Post by Rasputitsa »

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Rasputitsa
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RE: How Do You See What the Enemy Does to You?

Post by Rasputitsa »

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Not convinced that it is a settings problem, as you describe the effect changing from turn to turn and you may not be interested in proceeding, but all I can suggest is a fresh start, with a new installation.

These preference settings, including check box selections, have worked well with every version of the game, now running 1.03bv3, but I have always used 'Custom Game' to start campaigns and saved games with Agent S maps and Icons, it's just possible that other combinations may reveal a problem, but I haven't seen it.
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"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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Rasputitsa
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RE: How Do You See What the Enemy Does to You?

Post by Rasputitsa »

ORIGINAL: Mark Clark

Checking the reports, I see that the enemy initiated seven battles on the last turn. I saw none of them, not even an inkling. The settings are for a three second delay after combat, for what that's worth.

It's not delay after combat which controls the delay of the combat window, it is in the Interface section of Preferences (not Gameplay), AI combat result dialog lifetime which I have set at 4 secs. I don't know if this will help, but these settings have worked in all versions of the game.

'Gameplay' adjusts how things happen on the map, so you can slow down actions and movement of units under AI control, to better see what is happening. 'Interface' controls the way info boxes and windows appear and whether they self-cancel (and what delay), or require you to close them.
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
MarkWayneClark
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RE: How Do You See What the Enemy Does to You?

Post by MarkWayneClark »

I had that setting on "wait for click." Doesnt' that mean that the dialogue box will remain there until I click to make it go away?

Also, I have always played the game from "custom start" never "quick start."
MarkWayneClark
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RE: How Do You See What the Enemy Does to You?

Post by MarkWayneClark »

ORIGINAL: Mark Clark

I had that setting on "wait for click." Doesn't that mean that the dialogue box will remain there until I click to make it go away?

Also, I have always played the game from "custom start" never "quick start."
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Rasputitsa
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RE: How Do You See What the Enemy Does to You?

Post by Rasputitsa »

ORIGINAL: Mark Clark
I had that setting on "wait for click." Doesnt' that mean that the dialogue box will remain there until I click to make it go away?

Also, I have always played the game from "custom start" never "quick start."

That's the way it should work, so apart from a new install, I can't think of anything more to suggest.[&:]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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RE: How Do You See What the Enemy Does to You?

Post by Jim D Burns »

ORIGINAL: Rasputitsa
That's the way it should work, so apart from a new install, I can't think of anything more to suggest.[&:]

I can. From the patch notes:
2012-12-02 [v1.03v3]
--Fixed
Fixed problems with wrong assigned movement costs
Number of people and equipment in units now displayed correctly
Fleets without any naval units assigned are now automatically disbanded at the end of the turn
Fixed problems with calculating terrain type modifiers for defenders
Improved issues with wrong display of the fog of war
Some fixes with the stability
Fixed display of air superiority

--Gameplay
Now if a unit is returned to the forcepool with a commander, then the commander is reassigned from the unit
Changed supply schedule, now convoys are perforemd after selecting supply sources by units
It is nowpossible to see full description for all events

--Features
It is possible now that the Disembark will fail every time a unit will try to unload from a sea zone where enemy fleet has got advantage

--GUI
If a unit is hidden under the Fog of War, then clicking on a hex with that unit does not reveal Unit Panel

--Other
If unit has got -1,-1 coordinates assigned it is always put into the reserve, even if the proper value is not entered
Windows 8 compability


I suspect the problem Mark and I are having with FoW comes from the bolded part of the above notes. I know I'm running the latest official patch version (1.02 I think) and not the beta patch so perhaps upgrading to the beta will fix things. Guess I'll dump my save game do a reinstall and upgrade to the beta. I should know if the problem is solved as soon as war starts in my new game.

Jim
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Rasputitsa
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RE: How Do You See What the Enemy Does to You?

Post by Rasputitsa »

ORIGINAL: Jim D Burns
Guess I'll dump my save game do a reinstall and upgrade to the beta. I should know if the problem is solved as soon as war starts in my new game.
Jim

The game saves are not held in the TOF folder, but in 'My Documents/My Games/Saves', which means a re-install, or second install to a new named (TOF 2 ?) folder, should be able to access your previous saved games. I have one game save which I have been playing through all the versions of TOF from 1.0 and now in 1.03bv3.

I have installed new updates of TOF under different names and have 4 versions on the HDD, which all access the saved games. Games started in newer versions, may not play in older versions, but provided a game is played and saved through each new update it seems to be usable.[:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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Jim D Burns
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RE: How Do You See What the Enemy Does to You?

Post by Jim D Burns »

I deleted everything including the saves folders, just to be safe. So far things are looking better as I see my units while the Germans and Allies are fighting and during the Finnish and Rumanian wars I saw my troops and the enemy troops so I think 1.03 fixes the problem. I left all the settings as they appear by default, after the main war breaks out I may tweak some to see if I can make things disappear again.

On a side note the Rumanian event appears to be broken. I demanded Bessarabia and they refused. I declared war and they chose to back down, but the war was still hot and I had to conquer them to end it. So the option they took to back down is apparently busted.

Also I have no option to set balanced, harsh, etc. exploitation like the Germans do for their conquered territory and only get 4 of the 30 PPs... It'll take years just to pay for the repairs for my units losses.

Jim
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RE: How Do You See What the Enemy Does to You?

Post by MarkWayneClark »

A reinstall and a patch to 1.03 seems to have solved the problem. Although strangely, FOW is on for the UK during the German turn. Meaning, when I am playing the UK and the Luftwaffe attacks allied air units, FOW grays out what is going on in the UK. On the Eastern Front, however, I can see what's going on now.
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RE: How Do You See What the Enemy Does to You?

Post by MarkWayneClark »

This still does not completely work.  The AI shows me what it's doing in the east but never in Italy.
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RE: How Do You See What the Enemy Does to You?

Post by Rasputitsa »

ORIGINAL: Mark Clark
This still does not completely work.  The AI shows me what it's doing in the east but never in Italy.

Can't help you with this, as I haven't experienced the same problem with the game version in use and the game settings I select and you haven't said which game version, which scenario etc., so can't test to see if I get the same problem.

You have reported a lot of CTDs and I started to get a lot of CTDs using 1.03 beta v3, when loading saved games, sometimes it would load, sometimes not, also CTD on closing the game. I stopped using the standard autorun opening that the game has, where you get the Matrix box to chose from PLAY, etc., and started the game from the TimeOfFury application in the main game folder (copy to desktop). I think this was advice from before, which I had forgotten, and it cleared the problem. This may be something that applies to 1.03 beta v3 only, but worth a try if you still get regular CTDs.
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
MarkWayneClark
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Joined: Tue Jul 22, 2008 12:00 am

RE: How Do You See What the Enemy Does to You?

Post by MarkWayneClark »

I've used 1.02, 1.03 and now use 1.04. It was worse before, it showed me nothing. Now the eastern front does get shown nearly always, but Italy never.
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RE: How Do You See What the Enemy Does to You?

Post by Razz1 »

Which country's do you have set as human?

I believe it is these settings that are the problem.
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