ORIGINAL: carlkay58
I am playing Saper now at version 1.06.23 and he is STILL flying huge amounts of fuel to the front. In fact, he has come up with a new opening that leaves only two corps (the reserve infantry and airborne corps) not cut off after his Turn 1 moves in the Southern Front. By the time the Southwestern Front is activated, it too is cut off. In other words, AGS has almost no opponents left before the Soviets can do their first move.
Hmmh, curious to see that one. The opening in the south already leaves a sour taste as it is, and it is hard not to give way to the temptation of such a save bet. Making it any harder om the Soviet...sounds almost like playing chess with a quarter of your board gone after the first white move. The I-Go-U-Go really ought to be augmented by something that allows the units to react during the static phases. Without it is really like playing chess. Maybe it can never capture the dynamics and excitment like a we-go system, but it could do a lot better to mimic it.
ORIGINAL: carlkay58
I think he has turned off air support missions and is using the entire air force for supply drops. By focusing only on the Motorized Divisions (which require less fuel), he manages to keep these divisions in the 45+ MPs per turn.
That's what seems wisest, both. Saper uses a good economy of force, in a sense. In 1941 you really only need the Luftwaffe air support for strongly entrenched hexes in covered terrain, or major river crossings. Else, Wehrmacht makes its superiority in all areas felt quickly even without it. It changes later, though.