Looking for Japanese player, scenario 1 or 2 [closed].

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capthook
Posts: 20
Joined: Fri Sep 08, 2006 3:55 pm

Looking for Japanese player, scenario 1 or 2 [closed].

Post by capthook »

I think I'm pretty experienced with WitP although I've only played one PBEM in AE. Looking for an experienced, aggressive Japanese opponent willing to take the campaign into 1943.

2 day turns - I never thought I would say it but rroberson talked me into a game with 2 day turns and it really moved the game along with little loss of control, much to my surprise. I could be talked into 1 day turns.

I can usually do 1 turn a day, sometime 2 or 3, sometimes none. Depends on how our schedules work out.
Fog of War - on
Player defined upgrades - on
Realistic r&d - on
Advanced Weather - on
Reliable USN torps - off
No unit w/d - off
Auto sub ops - off
All Facilities expand - off
Auto upgrade - off
Accept air/ground replace - off
Combat anim. - on
Combat sum - on
Variable reinforcements - +/- 15 days

House rules - I'm open. I'm willing to adjust if something seems gamey as we go along.
The main HR to me is that PPs be paid for any restricted units that cross borders.

Allies (me) will only issue turn one orders to TFs at sea and Chinese LCUs.
rroberson
Posts: 2057
Joined: Tue May 25, 2004 7:53 am
Location: Arizona
Contact:

RE: Looking for Japanese player, scenario 1 or 2.

Post by rroberson »

ORIGINAL: capthook

I think I'm pretty experienced with WitP although I've only played one PBEM in AE. Looking for an experienced, aggressive Japanese opponent willing to take the campaign into 1943.

2 day turns - I never thought I would say it but rroberson talked me into a game with 2 day turns and it really moved the game along with little loss of control, much to my surprise. I could be talked into 1 day turns.

I can usually do 1 turn a day, sometime 2 or 3, sometimes none. Depends on how our schedules work out.
Fog of War - on
Player defined upgrades - on
Realistic r&d - on
Advanced Weather - on
Reliable USN torps - off
No unit w/d - off
Auto sub ops - off
All Facilities expand - off
Auto upgrade - off
Accept air/ground replace - off
Combat anim. - on
Combat sum - on
Variable reinforcements - +/- 15 days

House rules - I'm open. I'm willing to adjust if something seems gamey as we go along.
The main HR to me is that PPs be paid for any restricted units that cross borders.

Allies (me) will only issue turn one orders to TFs at sea and Chinese LCUs.
2 day turns - I never thought I would say it but rroberson talked me into a game with 2 day turns and it really moved the game along with little loss of control, much to my surprise.


Told you so :P. Took some talking into of me too. But now I love 2 day turns.
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jeffk3510
Posts: 4143
Joined: Mon Dec 03, 2007 5:59 am
Location: Kansas

RE: Looking for Japanese player, scenario 1 or 2.

Post by jeffk3510 »

I am using two days in my AI game... it is bumping right along.
Life is tough. The sooner you realize that, the easier it will be.
capthook
Posts: 20
Joined: Fri Sep 08, 2006 3:55 pm

RE: Looking for Japanese player, scenario 1 or 2.

Post by capthook »

I thought I was really taking a chance the first time I tried 2 day turns. The first few turns I missed the super micro-detail but I caught on after a few turns. I really don't miss checking some LCU every turn and seeing that it has only moved 3 miles. It's like my conveys and LCUs move twice as fast now! The carrier battles are nail biters though.
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PaxMondo
Posts: 11125
Joined: Fri Jun 06, 2008 3:23 pm

RE: Looking for Japanese player, scenario 1 or 2.

Post by PaxMondo »

ORIGINAL: capthook

The carrier battles are nail biters though.
I beleive that!!
Pax
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zuluhour
Posts: 5246
Joined: Thu Jan 20, 2011 4:16 pm
Location: Maryland

RE: Looking for Japanese player, scenario 1 or 2.

Post by zuluhour »

Curiosity here, Pax or anyone know of an AAR with two day turns? I' hav'ent noticed one. I would'ent mind taking a peek.
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tigercub
Posts: 2028
Joined: Mon Feb 03, 2003 12:25 pm
Location: brisbane oz

RE: Looking for Japanese player, scenario 1 or 2.

Post by tigercub »

I will put my hand up for this game if not closed?
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