ORIGINAL: Klydon
I personally don't like breaking down panzer/motorized divisions and to a point in the south, it is not necessary if you play your cards right.
First, it stresses your tight command limits (although there is some room in the various corps of PG1). Second as you mention, it takes some movement to recombine them and then you are at the mercy of the lowest movement available when you recombine. Splitting and then spreading out also means some lost opportunities.
In your screen shot, you miss an opportunity to knock off two forts (Russian will now disband them and recover their assets and probably run up a unit to take advantage of the level 2 fort) and also wipe out some field fortifications the Russians start with.
Hitman also brings up a good point in regards to the role of the AGS rail repair unit. Where is it in the above screen shot and what are your plans with it?
Hi Klydon, sorry it took so long to respond as I haven't been home. Having mostly played the road to scenarios before my last runs against the AI I never experienced the supply line disconnect I did my last game in the south.
The good news is for me using some of the tips from AARs pointed out I was able to form a nice pocket west of Rovno along with severing supply to Lvov using my last save with wasted movement by some infantry that moved prior to the save. Pocketing and rail repair to help feed the front are objectives 1 and 1a. My next plan will have infantry clearing the way for the shortest route possible I'll estimate an atleast 12 hex shortfall on rail repairs because of a delay or poor routing during my last run.
In the picture shown the FBD in hex 52/79 with two hexs repaired. Unless I can find one on the site I'm going to trace out and map the shortest route for FBD 1 and help plan attacks around that route.
Thanks for the help and response.
"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer