John has marched a unit across the Owen Stanley Mountains to Port Moresby. I'll find out via bombardment how strong it is. This is one of my high personal pet peeves (as articulated at length in GreyJoy's game vs. Rader). The game permits it; therefore there is nothing wrong with it; it's just my own personal "have you no shame?" feelings.
If such moves were a backbreaker in your affair: Read John vs. Nemo in a PBEM Gettysburg contest. A flaw in the game is stacking limits. As things start to go Nemo's way John starts stacking units to an unbelievable level gaining what seemed to be a melee advantage toward the end gaol of winning. Nemo follows suit and takes a great advatage overall . game ends as "borked" ...
I do think that is one huge premise before starting WitP AE in particular is to ask the question, "Are we going to assemble a bunch of home rules to delude ourselves that this game is a similation", or do we need to make up a list of home rules to make the game more playable? I might suggest that with each home rule it introduces its own "gameyness." The other game expierence is like the the game The Moose is playing ... play the game as desgined with all its faults as a game. I beleive the former starts to break down with the air module detacting raids at the target rather than at the very least first base crossed [forget circles of apollonius], the naval model has a problem with BB's shooting big guns at small targets, and the ground model has a problem with small fragements of support troops exerting the same influence in a hex as a full strength Corps. Just three pretty major constraints to a similation IMHO besides many other nits.
That said, I do agree that prohibiting movement across the Owen Stanley mountians makes a better game in that it presents the IJ with an historical problem with lots of decisions. Personally, I do not think John is playing the game for the journey, but toward a final goal of winning -- no matter how much that upsets the play balance or game flow. I might suggest to the group that this is one more criteria for selecting a gaming partner.
Just as a note, I am now convinced that an all out attack in Burma using US forces has such an effect in this game. Although it very possible in the game -- it upsets game flow so much that it ruins game balance and the experince overall. I am not sure the Owen Stanely Mountain thing falls in that category [;)]
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"