1917 Scenario

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

Moderators: Lord Zimoa, MOD_Commander_The_Great_War

Post Reply
Joe Kemper
Posts: 54
Joined: Wed Nov 01, 2000 10:00 am

1917 Scenario

Post by Joe Kemper »

I have played as the CP vs AI but did not get the Russian revolution. When I look at the starting Russian morale, it is at 100%, greater than the 1916 starting morale. Is there some event that automatically happens? I have played through Feb 1918 without the event.

Thanks
User avatar
Jonathan Pollard
Posts: 584
Joined: Sun Feb 25, 2007 2:48 am
Location: Federal prison
Contact:

RE: 1917 Scenario

Post by Jonathan Pollard »

I think the Russian national morale has to go below 60 in order to get any revolution event.

EDIT: I read on the Slitherine forum that morale has to fall below 10 in order to trigger the revolution event.
krieg63
Posts: 27
Joined: Sat Jan 12, 2013 1:48 pm

RE: 1917 Scenario

Post by krieg63 »

a lot of are wrong with this scenar. german have one armoured car but could produce none. vehicule tech have not started so no way to have armor before 1919
Post Reply

Return to “Commander - The Great War”